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Manoeuvring Attack (Melee): Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{Redirect
| summary = '''Manoeuvring Attack (Melee)''' is a {{Class|Battle Master}} Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from [[Opportunity Attack]]s.
| redirect = Manoeuvring Attack
| description = Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing thier movement speed.
| use1 = the ranged version, see
| icon = Manoeuvering Attack Melee.webp
| article1 = Manoeuvring Attack (Ranged)
| cost = supdie:1, action
}}
{{Weapon action page
| summary = '''Manoeuvring Attack (Melee)''' is a [[Battle Master]] class action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from [[Opportunity Attack]]s.
| description = Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing their movement speed.
| image = Manoeuvring Attack Melee.webp
| controller icon = Manoeuvring Attack Melee Icon.webp
| icon = Manoeuvring Attack Melee Unfaded Icon.webp
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = weapon
| damage = weapon
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| condition duration = 1
| condition duration = 1
| save =
| save =
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| notes =  
| notes =  
}}
}}

Latest revision as of 09:10, 29 July 2024

"Manoeuvring Attack" redirects here. For the ranged version, see, see Manoeuvring Attack (Ranged).
Manoeuvring Attack Melee.webp

Manoeuvring Attack (Melee) is a Battle Master class action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks.

Description

Attack an enemy. On a hit, you can use Forced Manoeuvre Forced Manoeuvre on an ally, increasing their movement speed.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll
 Range: Normal weapon range

Condition: Manoeuvring Attack

Manoeuvring Attack Manoeuvring Attack

Duration: 1 turn

How to learn

Classes: