Permanent bonuses: Difference between revisions

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(→‎Act One: Clarified who gets the debuffs from the Zaith'isk)
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| [[Awakened]]|| You can use all of your Illithid Powers as a [[Bonus Action]]|| Make the Zaith'isk in the infirmary of [[Crèche Y'llek]] explode and succeed at all three saving throws. The saves are significantly easier if you are in the device rather than Lae'zel. The person that gets the buff is always the player character. || Failing any of the saving throws for the Zaith'isk inflicts permanent, stacking penalties to your [[Ability Score]]s: each failure will, respectively, give -2 to Intelligence, Wisdom, and Constitution.
| [[Awakened]]|| You can use all of your Illithid Powers as a [[Bonus Action]]|| Make the Zaith'isk in the infirmary of [[Crèche Y'llek]] explode and succeed at all three saving throws. The saves are significantly easier if you are in the device rather than Lae'zel. The person that gets the buff is always the player character. || Failing any of the saving throws for the Zaith'isk inflicts permanent, stacking penalties to the [[Ability Score]]s of the character inside it: each failure will, respectively, give -2 to Intelligence, Wisdom, and Constitution.
[[Partial-Illithid|Partial ceremorphosis]] will remove the ability debuff.
[[Partial-Illithid|Partial ceremorphosis]] will remove the ability debuff.
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