Saving throws: Difference between revisions
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* Conditions: | * Conditions: | ||
** {{cond|Bleeding}} incurs disadvantage on Constitution saves. | ** {{cond|Bleeding}} incurs disadvantage on Constitution saves. | ||
** {{cond|Diseased}} commonly incurs disadvantage on Strength or Charisma saves. | |||
** {{cond|Prone}} incurs disadvantage on both Strength and Dexterity saves; for example, from {{sai|Command: Grovel|Command: Grovel}} or {{sai|Tasha's Hideous Laughter|Tasha's Hideous Laughter}}. | |||
{{NavGameplay}} | {{NavGameplay}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |