Absolute Power: Difference between revisions

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(Added the extra strength modifier increase to damage that isn't listed on the weapons description)
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| name = Absolute Power
| name = Absolute Power
| weapons = Faithbreaker
| weapons = Faithbreaker
| summary = '''Faithbreaker''' is a [[weapon action]] that deals additional {{DamageType|Force}} damage and pushes targets away.
| summary = '''Faithbreaker''' is a [[weapon action]] that deals additional {{DamageType|Force}} damage, adds your strength bonus to your damage a second time, and pushes targets away.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| on save = Target isn't pushed back.
| on save = Target isn't pushed back.
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| extra damage = 1d6
| extra damage = 1d6
| extra damage type = Force
| extra damage type = Force
| extra damage 2 = Strength
| extra damage type 2 = Bludgeoning
| attack roll = yes
| attack roll = yes
| save = Strength
| save = Strength