List of Equipment that Affect Spell DC: Difference between revisions

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| {{MdRarityItem|The Shadespell Circlet}} || [[Headwear]] || +1 || [[Shadespell]] - While the wearer is [[obscured]] in shadow, their spells gain a +1 bonus to [[Spell Save DC]] || 1
| {{MdRarityItem|The Shadespell Circlet}} || [[Headwear]] || +1 || [[Shadespell]] - While the wearer is [[obscured]] in shadow, their spells gain a +1 bonus to [[Spell Save DC]] || 1
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| {{MdRarityItem|Hat of Uninhibited Kushigo}} || [[Headwear]] || +1 || [[Lay Bare Their Weakness]] -  After dealing damage with an unarmed attack, the wearer gains a +1 bonus to their [[Spell Save DC|spell save DC]] until the end of their turn. || 2
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| {{MdRarityItem|Hat of Uninhibited Kushigo}} || [[Headwear]] || +1 || [[Lay Bare Their Weakness]] -  After dealing damage with an unarmed attack, the wearer gains a +1 bonus to their [[Spell Save DC|spell save DC]] until the end of their turn. || 2
| {{MdRarityItem|Hat of Uninhibited Kushigo}} || [[Headwear]] || +1 || [[Lay Bare Their Weakness]] -  After dealing damage with an unarmed attack, the wearer gains a +1 bonus to their [[Spell Save DC|spell save DC]] until the end of their turn. || 2
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| {{MdRarityItem|Hat of Fire Acuity}} || [[Headwear]] || +10 || [[Fire Acuity]] - grants the wearer {{Cond|Arcane Acuity}} whenever they deal {{DamageType|Fire}} damage.|| 2
| {{MdRarityItem|Hat of Fire Acuity}} || [[Headwear]] || +10 || [[Fire Acuity]] - grants the wearer {{Cond|Arcane Acuity}} whenever they deal {{DamageType|Fire}} damage.|| 2
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| {{MdRarityItem|Hat of Fire Acuity}} || [[Headwear]] || +10 || [[Thunderous Acuity]] - grants {{Cond|Arcane Acuity}} whenever the wearer deals {{DamageType|Thunder}} damage.|| 2
| {{MdRarityItem|Hat of Storm Scion's Power}} || [[Headwear]] || +10 || [[Thunderous Acuity]] - grants {{Cond|Arcane Acuity}} whenever the wearer deals {{DamageType|Thunder}} damage.|| 2
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| {{MdRarityItem|Gloves of Battlemage's Power}} || [[Gloves]] || +10 || [[Battlemage's Power]] - Whenever your Weapon {{Attack Roll}} inflicts a condition, you gain {{Cond|Arcane Acuity}} || 2
| {{MdRarityItem|Gloves of Battlemage's Power}} || [[Gloves]] || +10 || [[Battlemage's Power]] - Whenever your Weapon {{Attack Roll}} inflicts a condition, you gain {{Cond|Arcane Acuity}} || 2