Aelis Siryasius: Difference between revisions

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| resistant3 = Cold
| resistant3 = Cold


| feature1_name = Fire Shield: Warm
| condition1_name = Fire Shield: Warm
| feature1_description = Take only half Cold damage. Melee attackers take 2d8 Fire damage.
| condition1_description = Take only half Cold damage. Melee attackers take 2d8 Fire damage.
| feature2_name = Elemental Affinity: Resistance
| condition2_name = Freedom of Movement
| feature2_description = When casting a Fire spell, spend a Sorcery point to gain Fire resistance.
| condition2_description = Cannot be slowed by Difficult Terrain, spells or effects. Cannot be Paralysed or Restrained.
| feature3_name = Freedom of Movement
 
| feature3_description = Cannot be slowed by Difficult Terrain, spells or effects. Cannot be Paralysed or Restrained.
| feature1_name = Elemental Affinity: Resistance
| feature4_name = Darkvision
| feature1_description = When casting a Fire spell, spend a Sorcery point to gain Fire resistance.
| feature4_description = Can see in the dark up to 12m.
| feature2_name = Darkvision
| feature5_name = Draconic Ancestry: Red (Fire)
| feature2_description = Can see in the dark up to 12m.
| feature5_description = Fire spells are more powerful. Resistant to Fire damage.
| feature3_name = Draconic Ancestry: Red (Fire)
| feature6_name = Draconic Resilience
| feature3_description = Fire spells are more powerful. Resistant to Fire damage.
| feature6_description = When unarmoured, your base AC is 13.
| feature4_name = Draconic Resilience
| feature7_name = Elemental Affinity: Damage
| feature4_description = When unarmoured, your base AC is 13.
| feature7_description = Fire spells add your Charisma modifier to the damage.
| feature5_name = Elemental Affinity: Damage
| feature8_name = Fey Ancestry
| feature5_description = Fire spells add your Charisma modifier to the damage.
| feature8_description = Immunity to sleep and advantage on saves against Charmed.
| feature6_name = Fey Ancestry
| feature9_name = Grim Harvest
| feature6_description = Immunity to sleep and advantage on saves against Charmed.
| feature9_description = Once per turn, killing an enemy with a spell grants you hit points equal to twice the spell level.
| feature7_name = Grim Harvest
| feature10_name = Inured to Undeath
| feature7_description = Once per turn, killing an enemy with a spell grants you hit points equal to twice the spell level.
| feature10_description = Resistant to Necrotic damage. HP maximum cannot be reduced.
| feature8_name = Inured to Undeath
| feature11_name = Opportunity Attack
| feature8_description = Resistant to Necrotic damage. HP maximum cannot be reduced.
| feature11_description = Automatically attack an enemy moving out of your reach.
| feature9_name = Opportunity Attack
| feature12_name = Sunlight Sensitivity
| feature9_description = Automatically attack an enemy moving out of your reach.
| feature12_description = While in sunlight, has Disadvantage on attack rolls and some Perception checks.
| feature10_name = Sunlight Sensitivity
| feature13_name = Flaming Shroud
| feature10_description = While in sunlight, has Disadvantage on attack rolls and some Perception checks.
| feature13_description = Creatures that damage you within 2m (7ft) receive Burning.
| feature11_name = Flaming Shroud
| feature13_item = Cindermoth Cloak
| feature11_description = Creatures that damage you within 2m (7ft) receive Burning.
| feature11_item = Cindermoth Cloak
}}
}}
}}
}}