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!Surface!!Effects
!Surface!!Effects
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|-
|[[Ash (area)|Ash]]||
|{{Area|Acid (surface)|inline=true}} ||
* {{Cond|Acid}} - {{Armour Class}} reduced by 2
|-
|-
|[[Acid (area)|Acid]] ||
|{{Area|Alcohol (surface)|inline=true}} ||
* {{cond|Acid}}
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold
|-
|-
|[[Alcohol (area)|Alcohol]]||
|{{Area|Ash|inline=true}}||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold
|-
|-
|[[Blood (area)|Blood]]||
|{{Area|Blood (surface)|inline=true}}||
* Turns into Ice surface if exposed to Cold damage  
* Turns into Ice surface if exposed to Cold damage  
|-
|-
|[[Caustic Brine]] ||
|{{Area|Black Tentacles|inline=true}}||
* Deals {{Damage color|Acid|1d4 Acid}} damage
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn.
* {{Cond|Difficult Terrain}}
|-
|{{Area|Caustic Brine|inline=true}} ||
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn.
|-
|-
|[[Electrified Surface]]||
|{{Area|Electrified Water|inline=true}}||
* {{cond|Electrocuted}}
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn.
|-
|-
|[[Fire (area)|Fire]] ||
|{{Area|Fire (surface)|inline=true}} ||
* {{cond|Burning}}
* {{Cond|Burning}} -  Take {{DamageText|1d4|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
* {{dippable}}: 1d4 Fire
|-
|-
|[[Hellfire (area)|Hellfire]] ||
|{{Area|Grease (surface)|inline=true}} ||
* {{cond|Roiling Hellfire}}
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
|-
|{{Area|Hellfire|inline=true}} ||
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn.
* {{dippable}}: 1d4 Fire
* {{dippable}}: 1d4 Fire
|-
|-
|[[Ice (area)|Ice]] ||
|{{Area|Holy Fire|inline=true}} ||
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn.
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|{{Area|Ice (surface)|inline=true}} ||
* {{cond|Prone}}
* {{cond|Prone}}
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|[[Lava (area)|Lava]] ||
|{{Area|Lava|inline=true}} ||
* {{cond|Melting}}
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn.
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|[[Mud (area)|Mud]] ||
|{{Area|Mud|inline=true}} ||
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|-
|[[Mysterious Liquid]] ||
|{{Area|Mysterious Liquid|inline=true}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
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|-
|[[Oil (area)|Oil]] ||
|{{Area|Oil|inline=true}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
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|-
|[[Simple toxin (area)|Simple toxin]] ||
|{{Area|Plant Growth (surface)|inline=true}} ||
* {{cond|Plant Growth}} - Quarters movement speed.
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|{{Area|Purple Worm Poison|inline=true}} ||
* {{Cond|Purple Worm Poison}} - Take {{DamageText|1d10|Poison}} damage per turn.
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|{{Area|Serpent Venom|inline=true}} ||
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn.
|-
|{{Area|Sewage|inline=true}} ||
* {{Cond|Prone}}
* {{Cond|Difficult Terrain}}
|-
|{{Area|Shadow-Cursed Vines|inline=true}} ||
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn.
* {{Cond|Difficult Terrain: Vines}}
|-
|{{Area|Simple Toxin (surface)|inline=true}} ||
* Deals {{damage color|Poison|1d4 Poison}} damage each round.
* Deals {{damage color|Poison|1d4 Poison}} damage each round.
* {{dippable}}: 1d4 Poison
* {{dippable}}: 1d4 Poison
|-
|-
|[[Smokepowder (area)|Smokepowder]] ||
|{{Area|Smokepowder (surface)|inline=true}} ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
|-
|-
|[[Unstable Blood]]
|{{Area|Spikes|inline=true}}
|
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled.
|-
|{{Area|Twisting Vines|inline=true}}
* {{Cond|Entangled}}
* {{Cond|Difficult Terrain}}
|-
|{{Area|Unstable Blood (surface)|inline=true}} ||
* Explodes when lit by Fire damage, creating a Fire surface
* Explodes when lit by Fire damage, creating a Fire surface
|-
|-
|[[Water (area)|Water]] ||
|{{Area|Water (surface)|inline=true}} ||
* {{cond|Wet}}
|-
|-
|[[Web (area)|Web]] ||
|{{Area|Web (surface)|inline=true}} ||
* {{cond|Enwebbed}}
* {{cond|Enwebbed}}
* {{cond|Difficult Terrain}}
* {{cond|Difficult Terrain}}
|-
|{{Area|Wyvern Poison (surface)|inline=true}}
|}
|}


[[Category: Surfaces]]
[[Category: Surfaces]]
{{gameplay mechanics}}
{{gameplay mechanics}}