Burning (Condition): Difference between revisions

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(Remove up-to-date template.)
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*Immune from if {{Cond|Wet}}.
*Immune from if {{Cond|Wet}}.
*{{SAI|Dip}} action can be used on Burning characters and/or objects.
*{{SAI|Dip}} action can be used on Burning characters and/or objects.
| stack id = BURNING
| tick type = start
| status groups = SG_Surface, SG_Light
| properties = InitiateCombat, Burning, DisableOverhead, IgnoreResting
}}
}}