Savage Attacker: Difference between revisions

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(Added percentages to average bonus damage examples. Minor formatting changes.)
m (Adding the unarmed attack as not procc'ing the effect)
 
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| granted by feats = Savage Attacker (Feat)
| granted by feats = Savage Attacker (Feat)
| notes = * When making a melee [[attack roll]], this Passive Feature is known to affect damage riders (see [[Damage Mechanics]]) such as [[Divine Smite]] and Withering Cut from [[Duellist's Prerogative]]. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bugged or intended.
| notes = * When making a melee [[attack roll]], this Passive Feature is known to affect damage riders (see [[Damage Mechanics]]) such as [[Divine Smite]] and Withering Cut from [[Duellist's Prerogative]]. Specifically, damage rolls for these damage riders are rolled twice for the higher result. Unknown if this mechanic interaction is bugged or intended.
* This feat does not apply to damage from [[Sneak Attack|Sneak Attacks]].
* This feat does NOT apply to damage from [[Sneak Attack|Sneak Attacks]], nor [[Unarmed Strike]] (including the monk's [[Unarmed Strike (Monk)|Unarmed Strike subvariant]]).
* Each damage die is rolled twice independently, even for weapons that deal 2d6 damage.
* Each damage die is rolled twice independently, even for weapons that deal 2d6 damage.
** For example if a 2d6 weapon rolls 1 and 5 rerolled respectively into 3 and 4, the total damage would be 3 + 5 = 8 and not 7.
** For example if a 2d6 weapon rolls 1 and 5 rerolled respectively into 3 and 4, the total damage would be 3 + 5 = 8 and not 7.