Karlach/Approval: Difference between revisions

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(→‎Act One: This and previous changes today - trying to reach common design in all sections)
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'''[[Roadside Cliffs]]'''
'''[[Roadside Cliffs]]'''
* Convince the tieflings who captured [[Lae'zel]] to leave (Using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Karlach|+1}}
* Convince the tieflings who captured [[Lae'zel]] to leave (using [[Deception]], [[Persuasion]] or [[Intimidation]] lines or unique [[Bard]], [[Monk]], [[Paladin]], [[Drow]], [[Githyanki]] options). {{Approval|Karlach|+1}}
* Ask [[Lae'zel]] to say 'please' after rescuing her {{Approval|Karlach|+1}}
* Ask [[Lae'zel]] to say 'please' after rescuing her {{Approval|Karlach|+1}}
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}}
* Recruit [[Lae'zel]] {{Approval|Karlach|+1}}
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*  Speaking to [[Gimblebock]], choose the '' 'Attack' '' dialogue option {{Approval|Karlach|+1}}
*  Speaking to [[Gimblebock]], choose the '' 'Attack' '' dialogue option {{Approval|Karlach|+1}}


'''[[Druid Grove]]'''
'''[[Emerald Grove]]/[[The Hollow]]'''
* Use [[Persuasion]]/[[Intimidation]] to get [[Aradin]] and [[Zevlor]] to stop fighting {{Approval|Karlach|+1}}
* Convince [[Aradin]] and [[Zevlor]] to stop arguing (using [[Persuasion]] or [[Intimidation]]) {{Approval|Karlach|+1}}
* Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Karlach|+1}}
* Take a swing at [[Aradin]] during his argument with [[Zevlor]] {{Approval|Karlach|+1}}
* Playing as a Cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] Liam earned a warriors rest {{Approval|Karlach|+1}}
* Playing as a Cleric of Tempus and after talking to [[Aradin]], tell [[Remira]] that [[Liam]] earned a warriors' rest {{Approval|Karlach|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}}
* Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from the bugbear {{Approval|Karlach|+1}}
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}}
* Convince [[Rolan]], [[Lia]] and [[Cal]] to stay and help. {{Approval|Karlach|+1}}
* Offer to heal [[Pandirna]]. Must be a [[Paladin]], [[Druid]]. [[Cleric]] or [[Bard]] {{Approval|Karlach|+1}}
* Playing as a [[Paladin]], [[Druid]], [[Cleric]] or [[Bard]], offer [[Pandirna]] to heal her (for free) {{Approval|Karlach|+1}}
* Use [[Athletics]]/[[Insight]] or [[Detect Thoughts]] to help [[Guex]] train {{Approval|Karlach|+5}}
* Assist [[Guex]] in training tiefling kids (using [[Athletics]], [[Insight]] or [[Detect Thoughts]]) {{Approval|Karlach|+5}}
* Use [[Persuasion]]/[[Intimidation]] or [[Detect Thoughts]] to convince [[Arka]] to not shoot [[Sazza]] {{Approval|Karlach|+1}}
* Convince [[Arka]] not to shoot [[Sazza]] (using [[Persuasion]], [[Intimidation]] or [[Detect Thoughts]]) {{Approval|Karlach|+1}}
* Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}}
* Tell [[Sazza]] that you will free her from her cage {{Approval|Karlach|+1}}
* Agree to help [[Zevlor]] (in his cave) to try to convince to [[Kagha]] to stop the ritual. (only if you previously decline to help / skip talking to [[Zevlor]] / knockout by [[Aradin]]) {{Approval|Karlach|+5}}
* When you first meet [[Dammon]] while already having a piece of infernal iron, Karlach will ask if she can give it to the smith. Answer her "Absolutely - let's see what we can do." {{Approval|Karlach|+10}}
* Agree to help [[Zevlor]] (in his cave) to try to convince [[Kagha]] to stop the ritual. (''This option appears only if you previously refused to help Zevlor, skipped talking to him, or he was knocked out by [[Aradin]]'') {{Approval|Karlach|+5}}
* While talking/buying from [[Mattis]], catch [[Silfy]] trying to pickpocket you, and see her tears as genuine or tell [[Silfy]] to relax. {{Approval|Karlach|+1}}
* While talking/buying from [[Mattis]], catch [[Silfy]] trying to pickpocket you, and see her tears as genuine or tell [[Silfy]] to relax. {{Approval|Karlach|+1}}
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}}
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}}
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* After stopping the ritual, if you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Karlach|+1}}
* After stopping the ritual, if you are confronted about stealing the [[Idol of Silvanus]] return the idol and apologise {{Approval|Karlach|+1}}
* Persuade [[Kagha]] to fight against the [[Shadow Druids]] {{Approval|Karlach|+5}}
* Persuade [[Kagha]] to fight against the [[Shadow Druids]] {{Approval|Karlach|+5}}
* If you already have infernal iron with you when you first meet Dammon, tell her "Absolutely - let's see what we can do." when she asks if she can give it to Dammon already. {{Approval|Karlach|+10}}
 


'''[[Forest]]'''
'''[[Forest]]'''