D&D 5e class changes: Difference between revisions

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== [[Barbarian]] ==
== [[Barbarian]] ==
* [[Rage]] bonus damage applies to damage rolls using thrown weapons/objects, as well as to attacks made using dexterity for the attack and damage rolls (finesse weapons). It may also work on bladelocks that use Charisma for attack and damage rolls (verification required).
* [[Rage]] bonus damage applies to damage rolls using thrown weapons/objects, as well as to attacks made using dexterity for the attack and damage rolls (finesse weapons). It may also work on bladelocks that use Charisma for attack and damage rolls (verification required).
* [[Reckless Attack]] works with melee attack rolls whether they use Strength or Dexterity. It may also work on bladelocks that use Charisma for attack and damage rolls (verification required).
* [[Reckless Attack]] works with all melee attack rolls, regardless of what ability modifier they use.
* [[Feral Instincts]] gives a fixed +3 bonus to Initiative, instead of advantage.  


==== Path of the [[Wildheart]] (Totem Warrior) ====
==== Path of the [[Wildheart]] (Totem Warrior) ====
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==== Path of Wild Magic ====
==== Path of Wild Magic ====
* Not in Early Access, this is a placeholder.
* The Barbarian rolls from the same [[Wild Magic]] table ss [[Sorcerer]]


== [[Bard]] ==
== [[Bard]] ==