Warding Flare: Difference between revisions

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[[File: Warding Flare Icon.png |frameless|right]]
{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
[[Category:Class Actions]][[Category:Reactions]]
| type = classreaction
'''Warding Flare''' is a [[Light Domain]] [[Cleric]] '''{{action|reaction}}'''. It allows a Cleric to impose a {{Disadvantage}} on an attacker, increasing the chance for the attack to miss.
| summary = '''Warding Flare''' is a [[Light Domain]] [[Cleric]] '''{{action|reaction}}'''. It allows a Cleric to impose a {{Disadvantage}} on an attacker, increasing the chance for the attack to miss.
 
| description = Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss.
== Description ==
| image = Warding Flare Icon.png
Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss.
| cost = reaction
 
| concentration =
== Properties ==
| damage =
'''{{action|reaction}}'''
| damage2 =
 
| recharge =
* Can be applied only when the cleric itself is targeted (until level 6; see note below).
| duration =
* Acquired at level 1 with the [[Light Domain]] subclass.
| aoe =
 
| aoe m =
== Notes ==
| aoe ft =  
At Light Domain Cleric level 6, the '''Improved Warding Flare''' feature allows the cleric to optionally apply the effects of Warding Flare to an ally.
| save =  
| additional = Imposes {{Disadvantage}} on the attacker's next attack roll
| higherlevels = At level 6 {{Class|Light Domain}}s get [[Improved Warding Flare]] which enables them to use '''Warding Flare''' on allies
| class learns at level 1 = Light Domain
| granted by feats =
| notes =
}}