Reapply Hex: Difference between revisions
Jump to navigation
Jump to search
(added upcast info) |
HiddenDragon (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
[[ | {{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | |||
| name = Reapply Hex | |||
| image = Reapply Hex.webp | |||
| level = 1 | |||
| school = Enchantment | |||
| ritual = | |||
| classes = Warlock | |||
| class learns at level 1 = Warlock | |||
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]] | |||
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]] | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to cast Hex on other creatures again without using Spell Slots if the previous targets died before the spell ends. | |||
| description = Curse a new creature without expending an extra [[Spells#Spell Slots|Spell Slot]]. A Cursed creature takes an additional {{DamageText|1d6|Necrotic}} damage whenever you hit it with an attack. The creature also has [[Disadvantage]] on [[Checks|Ability Checks]] for one [[Character Creation#Ability Scores|Ability]] of your choosing. | |||
If the target dies before the spell ends, you can continue to {{SAI|Reapply Hex}} to a new creature without expending a [[Spells#Spell_Slots|Spell Slot]]. | |||
| action type = bonus | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = yes | |||
| range = ranged | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = | |||
| condition duration = | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| variants = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | |||
| notes = | |||
| video = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Hex|long}} | |||
== | |||
* | |||
{{ | |||