D&D 5e class changes: Difference between revisions

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* [[Light_Domain#Level_1|Warding flare]] has unlimited charges, a character is not limited by their Wisdom modifier.
* [[Light_Domain#Level_1|Warding flare]] has unlimited charges, a character is not limited by their Wisdom modifier.


==== Knowledge Domain ====
==== [[Knowledge Domain]] ====
* Not in Early Access, this is a placeholder.
* The level 1 domain spell Identify is placed with [[Sleep]].
* Channel Divinity: [[Knowledge of the Ages]] gives proficiency to all skills of an Ability Score rather than a single skill or tool, and it lasts all day (long rest) instead of 10 minutes.
* The level 3 domain spells Augury and Suggestion are replaced with [[Calm Emotions]] and [[Hold Person]].
* The level 5 domain spell Nondetection is replaced with [[Slow]].
* The level 6 domain feature Channel Divinity: Read Thoughts (essentially just detect thoughts) is replaced with nothing.
* The level 7 domain spell Arcane Eye is replaced with [[Otiluke's Resilient Sphere]].
* The level 9 domain spells Legend lore and Scrying are replaced with [[Dominate Person]] and [[Telekinesis]].


==== Nature Domain ====
==== [[Nature Domain]] ====
* Not in Early Access, this is a placeholder.
* The level 5 domain spell Wind Wall is replaced with [[Sleet Storm]].
* The level 6 domain feature Dampen Elements is replaced with nothing. Dampen Elements enabled the Cleric to expend a reaction to half the damage of acid, cold, fire, lightning, or thunder damage of either the Cleric or another creature.
* The level 9 domain spell Tree Strike is replaced with [[Wall of Stone]].


==== Tempest Domain ====
==== [[Tempest Domain]] ====
* Not in Early Access, this is a placeholder.
* Wrath of the Storm is renamed to [[Destructive Wrath]], and does Lightning Damage, Thunder Damage on a failed save, as opposed to being able to select one of those two damage types for either case. It is also not limited to the Wisdom Ability Score Modifier number of uses per day, instead using a reaction.
* The level 7 domain spell Control Water is replaced with [[Freedom of Movement]].


==== [[Trickery Domain]] ====
==== [[Trickery Domain]] ====
* The 3rd level Domain Spells are replaced [[Bestow Curse]] and [[Fear]], rather than Blink and Dispel Magic.
* The 3rd level Domain Spells are replaced [[Bestow Curse]] and [[Fear]], rather than Blink and Dispel Magic.
* The level 6 domain feature Channel Divinity: Cloak of Shadows is replaced with nothing. Channel Divinity: Cloak of Shadows allowed the Cleric to become invisible until the end of their next turn, though broken if they attack or cast a spell.
* The level 8 domain spell Modify Memory is replaced with [[Seeming]].
* [[Blessing of the Trickster]] requires [[Concentration|concentration]].
* [[Blessing of the Trickster]] requires [[Concentration|concentration]].
* [[Invoke Duplicity]] does not allow a character to cast cast spells through it, and they cannot move it on subsequent turns. However the duplicate provides advantage to attack rolls of all allies if both the ally and the target are within 10 ft of the duplicate.
* [[Invoke Duplicity]] does not allow a character to cast cast spells through it, and they cannot move it on subsequent turns. However the duplicate provides advantage to attack rolls of all allies if both the ally and the target are within 10 ft of the duplicate.


==== War Domain ====
==== War Domain ====
* Not in Early Access, this is a placeholder.
* War Priest gives 3 charges, more as the Cleric levels, instead of the Wisdom Ability Score Modifier (minimum 1).
* [[Divine Strike]] always does the damage type of the weapon in the main hand, even when doing offhand strikes, instead of always doing the type of the weapon associated with the attack roll.


== [[Druid]] ==
== [[Druid]] ==