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→Subclass features
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Prerequisite: You must be able to see the creature, and it must be '''within 1.5m / 5ft''' of you. | Prerequisite: You must be able to see the creature, and it must be '''within 1.5m / 5ft''' of you. | ||
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| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Dread Ambusher|w=25}} || You specialise in taking out foes swiftly and ruthlessly. | |||
You gain a +3 bonus to Initiative. | |||
On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage | |||
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| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Dread Ambusher: Hide|w=25}} || Hide from enemies by succeeding at [[Stealth|Stealth checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. | |||
|- | |||
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Umbral Shroud|w=25}} || Wrap yourself in shadows to become {{Cond|Umbral Shroud|Invisible}} if you are obscured. | |||
{{Warning|Area must be Lightly or Heavily Obscured}}<br>{{Prereq|Invisibility ends early if you attack, cast another spell, take an action, or take damage}} | |||
|- | |||
| {{User:Toancaro/Template:Class|Gloom Stalker}} || {{SAI|Superior Darkvision|w=25}} || Can see in the dark up to 24m. | |||
|} | |} | ||
</tabber> | </tabber> |