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→The Abduction: Clarified that the abduction subplot is optional
(→The Abduction: Clarified that the abduction subplot is optional) |
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=== The Abduction === | === The Abduction === | ||
After Jaheira starts to trust the party, she refers them upstairs to gain a blessing from Isobel. Isobel is on the balcony, finishing a prayer to Selûne in order to strengthen the wards around the Inn. | After Jaheira starts to trust the party, she refers them upstairs to gain a blessing from Isobel. Isobel is on the balcony, finishing a prayer to Selûne in order to strengthen the wards around the Inn. If the party speaks to her, Isobel strengthens the party's resistance to the curse with a Blessing of Selûne, and if the Harpers took Kar'niss' Moonlantern, she gives it to them. After the party is done talking with Isobel, chaos breaks out in the Inn. A Flaming Fist named Marcus reveals himself to be a True Soul tasked with kidnapping Isobel and bringing her back to Moonrise Towers. Sensing the tadpoles in the party, he tells them to aid him. This starts [[Resolve the Abduction]]. The party can either turn on the Harpers or choose to fight off Marcus. Additionally, a winged horror swoops in and kidnaps Mol, if she is alive. | ||
If the tieflings were not spared, the events play out slightly differently. After Jaheira backs down, Marcus can be spoken to in Isobel's room upstairs, where he reveals that he was sent on a mission to kidnap the cleric. The party can either attack him, or go down and report it to Jaheira with a high enough persuasion or deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choices to fight Marcus or aid him are still the same. | If the tieflings were not spared, the events play out slightly differently. After Jaheira backs down, Marcus can be spoken to in Isobel's room upstairs, where he reveals that he was sent on a mission to kidnap the cleric. The party can either attack him, or go down and report it to Jaheira with a high enough persuasion or deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choices to fight Marcus or aid him are still the same. | ||
Several things can happen: | Several things can happen: | ||
* The party can avoid talking to Isobel, and hence never trigger the abduction. | |||
* Marcus can be fought off, saving the Inn and its inhabitants. | * Marcus can be fought off, saving the Inn and its inhabitants. | ||
* Marcus can knock out Isobel and kidnap her, with or without the party's help. | * Marcus can knock out Isobel and kidnap her, with or without the party's help. |