User:NtCarlson/Sandbox2: Difference between revisions

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(Draft 2)
(Removed basic weapon actions)
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!Description
!Description
|-
|-
| colspan="2" |<code>Target_MAG_TrueStrike</code>
| colspan="2" |<code>Shout_MAG_DetectThoughts</code>
| rowspan="2" |None
| rowspan="2" |Focus your mind to read the thoughts of certain creatures while talking to them.
|-
|-
|None
|Detect Thoughts
|{{RarityItem|The Clover}}<br>
|{{RarityItem|Hammer of the Just}}
{{RarityItem|Blade of the First Blood}}
|-
|-
| colspan="2" |<code>Shout_MAG_CombatStaff_Enlarge</code>
| colspan="2" |<code>Target_ORI_Wyll_SummonCambion</code>
| rowspan="2" |Grow in size to become stronger.
| rowspan="2" |Conjure a fiendish cambion to fight alongside you. It can cast {{SAI|Fiendish Charm}}, {{SAI|Draining Kiss}}, and {{SAI|Rays of Fire}}.
|-
|-
|Whossa Large Fellow?
|Planar Ally: Cambion
|{{RarityItem|Bigboy's Chew Toy}}
|{{RarityItem|Infernal Rapier}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Trepan</code>
| colspan="2" |<code>Target_UND_Bless_StaffBlessMystra</code>
| rowspan="2" |Make a burr hole into an enemy's skull and possibly knock them {{Cond|Prone}}.
| rowspan="2" |Bless up to 3 creatures. They gain a +1d4 bonus to {{Attack Roll}}s and {{Saving Throw}}s.
|-
|-
|Trephination
|Bless
|{{RarityItem|Trepan}}
|{{RarityItem|Staff of Arcane Blessing}}
|-
|-
| colspan="2" |<code>Target_MAG_RetrievingShot</code>
| colspan="2" |<code>Projectile_MAG_MelfsMagicArrow</code>
| rowspan="2" |Pulls the creature Distance(9) closer to you.
| rowspan="2" |Shoot a green arrow that covers the target and the ground with acid. Deals DealDamage(4d4,Acid) immediately and DealDamage(2d4,Acid) at the end of the target's turn.
|-
|-
|
|Melf's Acid Arrow
|{{RarityItem|Hellfire Engine Crossbow}}
|{{RarityItem|Melf's First Staff}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_PoisonMist</code>
| colspan="2" |<code>Projectile_MAG_FireBolt_Staff</code>
| rowspan="2" |On a hit, surround the target in a noxious cloud that possibly {{Cond|Poisoned|Poisons}} those within it.
| rowspan="2" |Hurl a mote of fire.
|-
|-
|Poison Mist
|Fire Bolt
|{{RarityItem|Argument Solver}}
|{{RarityItem|Gold Wyrmling Staff}}<br>
{{RarityItem|Incandescent Staff }}
|-
|-
| colspan="2" |<code>Target_MAG_TheDueller_BonusAttack</code>
| colspan="2" |<code>Target_MAG_Haste</code>
| rowspan="2" |While you are not dual-wielding, you can make an additional melee attack with The Dueller.
| rowspan="2" |Target yourself or an ally to become {{Cond|Hastened}}: gain an action, become faster and gain +2 to {{Armour Class}}.
|-
|-
|Dueller's Enthusiasm
|Haste
|{{RarityItem|Duellist's Prerogative}}
|{{RarityItem|Darkfire Shortbow}}
|-
|-
| colspan="2" |<code>Target_FreezingStrike_Myrmidon_Water</code>
| colspan="2" |<code>Target_MAG_CounterSpell</code>
| rowspan="2" |Pierce a creature with your frost-rimed trident and {{Cond|Chilled|Chill}} it.
| rowspan="2" |Nullify another creature's spell as a reaction. The spell must be 3rd Level or lower. If it is higher, you must succeed a Check to nullify it, the difficulty of which is based on  the spell's Level.
|-
|-
|Hiemal Strike
|Counterspell
|{{RarityItem|Trident Water Myrmidon}}
|{{RarityItem|Staff of Interruption}}
|-
| colspan="2" |<code>Target_GOB_GoblinKing_ForceAttack_WeaponAttack</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Faithbreaker}}
|-
| colspan="2" |<code>Zone_Mag_WeaponAction_GiantBlade</code>
| rowspan="2" |Channel your mettlesome strength and strike all creatures in a line.
|-
|Colossal Onslaught
|{{RarityItem|Jorgoral's Greatsword}}
|-
| colspan="2" |<code>Target_MAG_Smite_Wrathful</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Voss' Silver Sword}}
|-
| colspan="2" |<code>Projectile_MobileShooting</code>
| rowspan="2" |After using Dash or Disengage this turn, you can make a ranged attack as a bonus action.
|-
|Mobile Shot
|{{RarityItem|Hand Crossbow}}
|-
|-
| colspan="2" |<code>Shout_MAG_WarlockSpellRestoration</code>
| colspan="2" |<code>Shout_MAG_WarlockSpellRestoration</code>
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|{{RarityItem|Caitiff Staff}}
|{{RarityItem|Caitiff Staff}}
|-
|-
| colspan="2" |<code>Target_DEN_Apprentice_DaggerOfShar_Spell</code>
| colspan="2" |<code>Target_MAG_Thorn_Blade_EnsnaringStrike</code>
| rowspan="2" |Create a cloud of darkness while you attack.
| rowspan="2" |Your attack summons thorny vines that possibly {{Cond|Ensnared|Ensnare}} your target.
|-
|-
|Edge of Darkness
|Ensnaring Strike (Melee)
|{{RarityItem|Dagger of Shar}}
|{{RarityItem|Thorn Blade}}
|-
|-
| colspan="2" |<code>Target_MAG_Bhaalist_Hold_Person</code>
| colspan="2" |<code>Shout_MAG_Harpers_HarmonizingRapier_Perfrom</code>
| rowspan="2" |None
| rowspan="2" |You make a Performance Check, success granting all your melee weapon attacks additional damage equal to your Charisma Modifier (minimum 1 additional damage).
|-
|-
|None
|Mellow Harmony
|{{RarityItem|Stillmaker}}
|{{RarityItem|Harmonic Dueller  }}
|-
|-
| colspan="2" |<code>Projectile_MAG_ScorchingRay_Shot</code>
| colspan="2" |<code>Target_MAG_WeaponAction_PoisonMist</code>
| rowspan="2" |
| rowspan="2" |On a hit, surround the target in a noxious cloud that possibly {{Cond|Poisoned|Poisons}} those within it.
|-
|-
|Scorching Ray Shot
|Poison Mist
|{{RarityItem|Hellfire Hand Crossbow}}
|{{RarityItem|Argument Solver}}
|-
|-
| colspan="2" |<code>Target_ORI_Wyll_SummonCambion</code>
| colspan="2" |<code>Target_CreateWater_StaffOfRain</code>
| rowspan="2" |None
| rowspan="2" |Call forth rain. It extinguishes exposed flames and forms a water surface.
|-
|-
|None
|Create Water
|{{RarityItem|Infernal Rapier}}
|{{RarityItem|Rain Dancer}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_CorrosiveStrike</code>
| colspan="2" |<code>Zone_Mag_WeaponAction_GiantBlade</code>
| rowspan="2" |Deal additional Acid damage equal to your [[proficiency bonus]]. On a hit, create a pool of acid around the target which reduces {{Armour Class}} by 2.
| rowspan="2" |Channel your mettlesome strength and strike all creatures in a line.
|-
|-
|Corrosive Strike
|Colossal Onslaught
|{{RarityItem|Corrosive Flail}}
|{{RarityItem|Jorgoral's Greatsword}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_ShadowBlade</code>
| colspan="2" |<code>Target_MAG_Blight</code>
| rowspan="2" |Strike an enemy, adding your [[proficiency bonus]] to the damage. Moreover, if the attack hits, it deals an additional DealDamage(1d6,Psychic). This attack doesn't break concealment.
| rowspan="2" |Plants take maximum damage from this spell, and have Disadvantage on the {{Saving Throw}} against it.  
|-
|-
|Shadowsoaked Blow
|Blight
|{{RarityItem|Justiciar's Scimitar}}<br>
|{{RarityItem|Woe}}
{{RarityItem|Sword of Clutching Umbra}}
|-
|-
| colspan="2" |<code>Shout_GOB_PainPriest_DaggerSpell</code>
| colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Sing</code>
| rowspan="2" |Pain is a path to power. Take DealDamage(1d4,Slashing) to receive a +1d4 bonus to {{Attack Roll}}s and {{Saving Throw}}s.
| rowspan="2" |The sword sings a melody. All allies within Distance(6) of range have a 1d4 bonus to {{Attack Roll}}s and Charisma, Wisdom and Intelligence {{Saving Throw}}s.The sword will stop singing if unequipped.
|-
|-
|Blood Sacrifice
|Phalar Aluve: Sing
|{{RarityItem|Ritual Dagger}}
|{{RarityItem|Singing Sword}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Mindoverload</code>
| colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Shriek</code>
| rowspan="2" |Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
| rowspan="2" |The sword Shrieks. All enemies within Distance(6) of range have a 1d4 penalty to Charisma, Wisdom and Intelligence {{Saving Throw}}s. Affected creatures receive an extra DealDamage(1d4, Thunder).The sword will stop shrieking if unequipped.
|-
|-
|Crowning Strike
|Phalar Aluve: Shriek
|{{RarityItem|Blade of Oppressed Souls}}
|{{RarityItem|Singing Sword}}
|-
|-
| colspan="2" |<code>Target_MAG_Blight</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Syringe</code>
| rowspan="2" |None
| rowspan="2" |Inject an enemy with the mysterious liquid in your syringe and possibly {{Cond|Poisoned|Poison}} them.
|-
|-
|None
|Inject Nostrum
|{{RarityItem|Woe}}
|{{RarityItem|Syringe}}
|-
|-
| colspan="2" |<code>Target_SurgeryEnabler_Trepan_Nurse</code>
| colspan="2" |<code>Target_MAG_TheDueller_BonusAttack</code>
| rowspan="2" |Equips the Surgeon with a poisonous trepan, allowing him to cast {{SAI|Terror Trepan}}.
| rowspan="2" |While you are not dual-wielding, you can make an additional melee attack with The Dueller.  
|-
|-
|Hand Me My Trepan
|Dueller's Enthusiasm
|{{RarityItem|Trepan}}<br>
|{{RarityItem|Duellist's Prerogative}}
{{RarityItem|Trepan}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_UndyingSubjugation</code>
| colspan="2" |<code>Projectile_MAG_RayOfFrost_Staff</code>
| rowspan="2" |Strike with subjugating fury, adding your Proficiency Bonus to the damage roll. If you hit a fiend or undead creature, deal an additional DealDamage(2d6,MainMeleeWeaponDamageType) and possibly {{Cond|Bane}} it.
| rowspan="2" |Reduces the target's movement speed by Distance(3).
|-
|-
|Profane Scourge
|Ray of Frost
|{{RarityItem|The Undead Bane}}
|{{RarityItem|Mourning Frost}}
|-
|-
| colspan="2" |<code>Zone_MAG_Automaton_SunbeamShot</code>
| colspan="2" |<code>Target_SHA_Apprentice_DaggerOfShar_Spell</code>
| rowspan="2" |Unleash a beam of brilliant light that {{Cond|Blinds}} all creatures in its path.
| rowspan="2" |Create a cloud of darkness while you attack.
|-
|-
|Dazzling Ray
|Edge of Darkness
|{{RarityItem|Fabricated Arbalest}}
|{{RarityItem|Shar's Spear of Evening}}
|-
|-
| colspan="2" |<code>Shout_MAG_Legendary_GiantSlayer_EnlargeSelf</code>
| colspan="2" |<code>Projectile_MAG_LightningArrow_Shot</code>
| rowspan="2" |Grow to a fearsome size. Your weapons deal an additional 1d6 damage and you gain GainTemporaryHitPoints(27) and {{Advantage}} on Strength Checks and {{Saving Throw}}s.
| rowspan="2" |After the arrow hits, smaller bolts snake out from the target toward nearby creatures.
|-
|-
|Giant Form
|Lightning Arrow
|{{RarityItem|Balduran's Giantslayer}}
|{{RarityItem|Hellfire Engine Crossbow}}
|-
|-
| colspan="2" |<code>Projectile_PiercingShot</code>
| colspan="2" |<code>Target_MAG_WeaponAction_SilencingBlade</code>
| rowspan="2" |Deal regular damage and possibly inflict {{Cond|Gaping Wounds}}, which cause extra damage on attacks.
| rowspan="2" |Slash a target and possibly {{Cond|Silenced|Silence}} it.  
|-
|-
|Piercing Shot
|Hush You!
|{{RarityItem|Gandrel's Aspiration}}<br>
|{{RarityItem|Witchbreaker}}
{{RarityItem|Crossbow of Arcane Force}}<br>
{{RarityItem|Hellfire Engine Crossbow}}<br>
{{RarityItem|Hand Crossbow}}<br>
{{RarityItem|Heavy Crossbow}}<br>
{{RarityItem|Light Crossbow}}
|-
|-
| colspan="2" |<code>Target_HeartStopper</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Mindcrush</code>
| rowspan="2" |Possibly inflicts {{Cond|Chest Trauma}}: target loses an action.
| rowspan="2" |Rend the enemy's body and soul, and possibly {{Cond|Stunned|Stun}} them.
|-
|-
|Heartstopper
|Soulbreaker
|{{RarityItem|Tough Sunrises}}<br>
|{{RarityItem|Soulbreaker Greatsword}}<br>
{{RarityItem|Ravengard's Scourger}}<br>
{{RarityItem|Silver Sword of the Astral Plane}}
{{RarityItem|The Sacred Star}}<br>
{{RarityItem|Twist of Fortune}}<br>
{{RarityItem|Morningstar}}
|-
|-
| colspan="2" |<code>Shout_MAG_Victory_Longbow_Haste</code>
| colspan="2" |<code>Target_MAG_WeaponAction_FrigidBlade</code>
| rowspan="2" |Gain {{Cond|Celestial Haste|Hastened}}.
| rowspan="2" |You add your [[proficiency bonus]] as Cold damage.When the attack hits, apply {{Cond|Frostbite}}. The creature takes DealDamage(1d4, Cold) when making a weapon attack.
|-
|-
|Celestial Haste
|Frigid Blade
|{{RarityItem|Gontr Mael}}
|{{RarityItem|Allandra's Whelm}}
|-
|-
| colspan="2" |<code>Target_LightningStrike_Myrmidon_Air</code>
| colspan="2" |<code>Target_MAG_WeaponAction_GrandSlam</code>
| rowspan="2" |Clout a foe with your lightning-suffused flail and {{Cond|Stunned|Stun}} them.
| rowspan="2" |Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away.  
|-
|-
|Electrified Flail
|Grand Slam
|{{RarityItem|Air Myrmidon Flail}}<br>
|{{RarityItem|Corpsegrinder}}
{{RarityItem|Flail of the Vortex}}
|-
|-
| colspan="2" |<code>Target_DisarmingStrike</code>
| colspan="2" |<code>Target_MAG_SpiritualStand_Reduce</code>
| rowspan="2" |
| rowspan="2" |Make a creature smaller. Its weapons deal 1d4 less damage. It has Disadvantage on Strength Checks and {{Saving Throw}}s.
|-
|-
|Disarming Strike
|Sethan: Reduce
|{{RarityItem|Trident}}
|{{RarityItem|Sethan}}
|-
|-
| colspan="2" |<code>Target_FieryStrike_Myrmidon_Fire</code>
| colspan="2" |<code>Target_GOB_GoblinKing_ForceAttack_WeaponAttack</code>
| rowspan="2" |Lash out with a blazing strike and possibly {{Cond|Burning|Burn}} your target.
| rowspan="2" |A surge of divine energy accompanies your swing and possibly pushes the target back Distance(5).
|-
|-
|Scorching Strike
|Absolute Power
|{{RarityItem|Fire Myrmidon's Burning Scimitar}}
|{{RarityItem|Faithbreaker}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Taxblade</code>
| colspan="2" |<code>Zone_MAG_Automaton_SunbeamShot</code>
| rowspan="2" |Strike out greedily, dealing an additional DealDamage(ProficiencyBonus,MainMeleeWeaponDamageType) per 300 gold that the target possesses.
| rowspan="2" |Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path.
|-
|-
|Blood Money
|Dazzling Ray
|{{RarityItem|Twist of Fortune}}
|{{RarityItem|Fabricated Arbalest}}
|-
| colspan="2" |<code>Projectile_MAG_BG_OfSpeed_LightCrossbow_BonusAttack</code>
| rowspan="2" |
|-
|Blink-of-an-eye Bolt
|{{RarityItem|Light Crossbow of Speed}}
|-
|-
| colspan="2" |<code>Shout_MAG_Zhentarim_Bloodfeeding</code>
| colspan="2" |<code>Shout_MAG_Zhentarim_Bloodfeeding</code>
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|{{RarityItem|Sanguine Blade}}
|{{RarityItem|Sanguine Blade}}
|-
|-
| colspan="2" |<code>Target_UND_Bless_StaffBlessMystra</code>
| colspan="2" |<code>Shout_MAG_TheChromatic_ChromaticAttunement</code>
| rowspan="2" |None
| rowspan="2" |Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.
|-
|-
|None
|Kereska's Favour
|{{RarityItem|Staff of Arcane Blessing}}
|{{RarityItem|Markoheshkir}}
|-
|-
| colspan="2" |<code>Projectile_MAG_RayOfFrost_Staff</code>
| colspan="2" |<code>Target_MAG_ElementalWeapon</code>
| rowspan="2" |
| rowspan="2" |Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s, and deals an additional 1d4 damage of your choice.
|-
|-
|Ray of Frost
|Draconic Elemental Weapon
|{{RarityItem|Mourning Frost}}
|{{RarityItem|Drakethroat Glaive}}
|-
|-
| colspan="2" |<code>Projectile_WYR_Circus_MumblingStaff_FireBolt</code>
| colspan="2" |<code>Shout_MAG_WhirlwindAttack</code>
| rowspan="2" |
| rowspan="2" |Strike out at all nearby foes, making separate {{Attack Roll}}s against each target.
|-
|-
|Firebolt?
|Whirlwind Attack
|{{RarityItem|null}}
|{{RarityItem|The Dancing Breeze}}<br>
{{RarityItem|Belm}}
|-
|-
| colspan="2" |<code>Projectile_MAG_FireBolt_Staff</code>
| colspan="2" |<code>Target_MAG_WeaponAction_MoonlightButterfly</code>
| rowspan="2" |None
| rowspan="2" |Strike a foe, conjuring an illusory swarm of moon-pale butterflies, granting {{Advantage}} on attacks against the target.
|-
|-
|None
|Moonlight Butterflies
|{{RarityItem|Gold Wyrmling Staff}}<br>
|{{RarityItem|Moonlight Glaive}}
{{RarityItem|Incandescent Staff}}
|-
|-
| colspan="2" |<code>Projectile_MAG_WeaponAction_BlindingShot</code>
| colspan="2" |<code>Target_ConcussiveSmash_Deva</code>
| rowspan="2" |Weave the lost magic of the children of Deep Duerra into your shot and possibly {{Cond|Blinded|Blind}} your target.
| rowspan="2" |Possibly {{Cond|Dazed|Dazes}} your target. They can't take reactions and and lose the Dexterity bonus to their {{Armour Class}}.
|-
|-
|Blinding Shot
|Concussive Smash
|{{RarityItem|Least Expected}}
|{{RarityItem|Deva Mace}}
|-
|-
| colspan="2" |<code>Projectile_HAG_RayOfSickness_Staff</code>
| colspan="2" |<code>Shout_MAG_WeaponAction_UndeadTurningBolt</code>
| rowspan="2" |None
| rowspan="2" |Infuse your crossbow bolts with holy energy. Your ranged weapon attacks possibly inflict {{SAI|Turn Undead}}.
|-
|-
|None
|Sacred Munitions
|{{RarityItem|Staff of Crones}}
|{{RarityItem|Gandrel's Aspiration}}
|-
|-
| colspan="2" |<code>Target_HinderingSmash</code>
| colspan="2" |<code>Target_MAG_WeaponAction_SteadfastStrike</code>
| rowspan="2" |This non-lethal attack possibly inflicts {{Cond|Weak Grip}}, hindering the target's attacks.
| rowspan="2" |Slam into a foe, preventing them (and yourself) from being moved involuntarily.  
|-
|-
|Weakening Strike
|Steadfast Strike
|{{RarityItem|Corrosive Flail}}<br>
|{{RarityItem|Steadfast Maul}}
{{RarityItem|Enforcer Club}}<br>
{{RarityItem|Rupturing Blade}}<br>
{{RarityItem|Hoppy}}<br>
{{RarityItem|Duellist's Prerogative}}<br>
{{RarityItem|Flail}}<br>
{{RarityItem|Rapier}}<br>
{{RarityItem|Azer Warhammer}}<br>
{{RarityItem|Warhammer}}<br>
{{RarityItem|War Pick}}
|-
|-
| colspan="2" |<code>Target_SHA_SeluneBlessing_Moonfire</code>
| colspan="2" |<code>Target_MAG_WeaponAction_ShadowBlade</code>
| rowspan="2" |Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.
| rowspan="2" |Strike an enemy, adding your [[proficiency bonus]] to the damage. Moreover, if the attack hits, it deals an additional DealDamage(1d6, Psychic). This attack doesn't break concealment.
|-
|-
|Moonmote
|Shadowsoaked Blow
|{{RarityItem|Selûne's Spear of Night}}
|{{RarityItem|Justiciar's Scimitar}}<br>
{{RarityItem|Sword of Clutching Umbra}}
|-
|-
| colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Sing</code>
| colspan="2" |<code>Target_MAG_Drow_EnsnaringStrike</code>
| rowspan="2" |The sword sings a melody. All allies within Distance(6) of range have a 1d4 bonus to {{Attack Roll}}s and Charisma, Wisdom and Intelligence {{Saving Throw}}s.The sword will stop singing if unequipped.
| rowspan="2" |Your attack conjures thick sticky webbing that possibly {{Cond|Enwebbed|Enwebs}} your target(s).
|-
|-
|Phalar Aluve: Sing
|Ensnaring Strands
|{{RarityItem|Singing Sword}}
|{{RarityItem|Cruel Sting }}<br>
{{RarityItem|Pale Widow Gloves}}
|-
|-
| colspan="2" |<code>Target_MAG_SpiritualStand_Greataxe</code>
| colspan="2" |<code>Target_MAG_WeaponAction_GiantSubjugation</code>
| rowspan="2" |Summon a spiritual twin of Sethan in a point you can see, dealing DealDamage(3d8+SpellCastingAbilityModifier,Force) on a hit.
| rowspan="2" |Deal additional damage equal to your [[proficiency bonus]]. On a hit, Large, Huge, or Gargantuan creatures take an additional DealDamage(2d6, MainMeleeWeaponDamageType) and must succeed a Strength {{Saving Throw}} or fall {{Cond|Prone}}.
|-
|-
|Sethan: Spiritual Greataxe
|Topple the Big Folk
|{{RarityItem|Sethan}}
|{{RarityItem|Balduran's Giantslayer}}
|-
| colspan="2" |<code>Target_MAG_WeaponAction_FrigidBlade</code>
| rowspan="2" |You add your [[proficiency bonus]] as Cold damage.When the attack hits, apply {{Cond|Frostbite}}. The creature takes DealDamage(1d4,Cold) when making a weapon attack.
|-
|Frigid Blade
|{{RarityItem|Allandra's Whelm}}
|-
| colspan="2" |<code>Shout_MAG_Self_ElementalWeapon</code>
| rowspan="2" |Give the Flail of Elemental Ages a +1 bonus to {{Attack Roll}}s and an additional 1d4 Acid, Cold, or Fire damage to its strikes depending on the elemental age embodied.
|-
|Elemental Age
|{{RarityItem|Flail of Ages}}
|-
| colspan="2" |<code>Zone_MAG_Automaton_Human_Steelwatcher_HellfireCleave</code>
| rowspan="2" |Spew hellish flames and strike your foes.
|-
|Hellflame Cleave
|{{RarityItem|Hellfire Greataxe}}
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Leech</code>
| rowspan="2" |Pierce an enemy's flesh and possibly make them {{Cond|Bleeding|Bleed}}.
|-
|Bloodletting
|{{RarityItem|Artificial Leech}}
|-
| colspan="2" |<code>Target_MAG_WeaponAction_SearingBlood</code>
| rowspan="2" |Cut into an enemy, dealing DealDamage(MainMeleeWeapon+ProficiencyBonus,MainMeleeWeaponDamageType) + an additional DealDamage(1d6,Fire) to them, while you yourself take DealDamage(1d6,Slashing).
|-
|Searing Blood
|{{RarityItem|Rupturing Blade}}
|-
| colspan="2" |<code>Rush_MAG_ZephyrFlash</code>
| rowspan="2" |Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}.
|-
|Zephyr Flash
|{{RarityItem|Nyrulna}}
|-
| colspan="2" |<code>Zone_WYR_Automaton_SunbeamShot_Gortash</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Fabricated Arbalest}}
|-
| colspan="2" |<code>Target_MAG_HuntersMark</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Hunting Shortbow}}
|-
| colspan="2" |<code>Zone_MAG_BloodOfLathander_Sunbeam</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Blood of Lathander}}
|-
|-
| colspan="2" |<code>Target_MAG_Critical_Critical_Combo</code>
| colspan="2" |<code>Target_MAG_Critical_Critical_Combo</code>
| rowspan="2" |After scoring a [[Critical Hit]], use your {{action|bonus}} to make an additional attack.
| rowspan="2" |After scoring a [[Critical Hit]], use your bonus action to make an additional attack.
|-
|-
|Press the Advantage
|Press the Advantage
|{{RarityItem|Combination Axe}}
|{{RarityItem|Combination Axe}}
|-
|-
| colspan="2" |<code>Rush_SpringAttack</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Bonesaw</code>
| rowspan="2" |Charge forward and attack the first enemy in your way, possibly pushing them {{Cond|Off Balance}}.
| rowspan="2" |Grind your saw's blackest teeth into an enemy's calves and possibly {{Cond|Slowed|Slow}} them.
|-
|Incise Ligaments
|{{RarityItem|Bonesaw}}
|-
| colspan="2" |<code>Target_MAG_Command_Container</code>
| rowspan="2" |Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.
|-
|-
|Rush Attack
|Command
|{{RarityItem|Drakethroat Glaive}}<br>
|{{RarityItem|Salty Scimitar(rrr)}}
{{RarityItem|Sword of Chaos}}<br>
{{RarityItem|The Dancing Breeze}}<br>
{{RarityItem|Larethian's Wrath}}<br>
{{RarityItem|Arduous Flame Blade}}<br>
{{RarityItem|Blade of Oppressed Souls}}<br>
{{RarityItem|Unseen Menace}}<br>
{{RarityItem|Render of Scrumptious Flesh}}<br>
{{RarityItem|Allandra's Whelm}}<br>
{{RarityItem|Moonlight Glaive}}<br>
{{RarityItem|Selûne's Spear of Night}}<br>
{{RarityItem|Shar's Spear of Evening}}<br>
{{RarityItem|The Impaler}}<br>
{{RarityItem|null}}<br>
{{RarityItem|Glaive}}<br>
{{RarityItem|Halberd}}<br>
{{RarityItem|Katana}}<br>
{{RarityItem|Longsword}}<br>
{{RarityItem|Pike}}<br>
{{RarityItem|Spear}}<br>
{{RarityItem|Trident}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_FlamingBlade</code>
| colspan="2" |<code>Target_DEN_Apprentice_DaggerOfShar_Spell</code>
| rowspan="2" |Immolate your blade like a phoenix wing and strike a foe with its blazing steel.
| rowspan="2" |Create a cloud of darkness while you attack.
|-
|-
|Flaming Blade
|Edge of Darkness
|{{RarityItem|Arduous Flame Blade}}
|{{RarityItem|Dagger of Shar}}
|-
|-
| colspan="2" |<code>Target_SHA_SharsBlessing_Darkness</code>
| colspan="2" |<code>Target_SHA_SelunesBlessing_Moonbeam</code>
| rowspan="2" |
| rowspan="2" |Call down a beam of light that damages any creature that enters the beam or starts its turn in the light. You can use an action to move the beam Distance(18).
|-
|-
|Shar's Darkness
|Moonbeam
|{{RarityItem|Shar's Spear of Evening}}
|{{RarityItem|Selûne's Spear of Night}}
|-
|-
| colspan="2" |<code>Shout_MAG_ArmsOfHadar_3</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Leech</code>
| rowspan="2" |None
| rowspan="2" |Pierce an enemy's flesh and possibly make them {{Cond|Bleeding|Bleed}}.
|-
|-
|None
|Bloodletting
|{{RarityItem|Hollow's Staff}}
|{{RarityItem|Artificial Leech}}
|-
|-
| colspan="2" |<code>Shout_SteadyRangedCrossbow</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Trepan</code>
| rowspan="2" |None
| rowspan="2" |Make a burr hole into an enemy's skull and possibly knock them {{Cond|Prone}}.
|-
|-
|None
|Trephination
|{{RarityItem|Gandrel's Aspiration}}<br>
|{{RarityItem|Trepan}}
{{RarityItem|Crossbow of Arcane Force}}<br>
{{RarityItem|Hellfire Engine Crossbow}}<br>
{{RarityItem|Heavy Crossbow}}
|-
|-
| colspan="2" |<code>Target_SurgeryEnabler_Syringe_Nurse</code>
| colspan="2" |<code>Target_FieryStrike_Myrmidon_Fire</code>
| rowspan="2" |Equips the Surgeon with a crusty, rusted syringe, allowing him to cast {{SAI|This Won't Hurt A Bit}}.
| rowspan="2" |Lash out with a blazing strike and possibly {{Cond|Burning|Burn}} your target.
|-
|-
|Hand Me My Syringe
|Scorching Strike
|{{RarityItem|Syringe}}<br>
|{{RarityItem|Fire Myrmidon's Burning Scimitar}}<br>
{{RarityItem|Syringe}}
{{RarityItem|Scimitar of Cinder}}
|-
|-
| colspan="2" |<code>Shout_MAG_Harpers_HarmonizingRapier_Perfrom</code>
| colspan="2" |<code>Projectile_Headcrack</code>
| rowspan="2" |You make a Performance Check, success granting all your melee weapon attacks additional damage equal to your Charisma Modifier (minimum 1 additional damage).
| rowspan="2" |Lob a small payload at the target, wounding them and possibly inflicting {{Cond|Dazed}}.
|-
|-
|Mellow Harmony
|Headcrack
|{{RarityItem|Harmonic Dueller}}
|{{RarityItem|Sling}}<br>
{{RarityItem|Sling}}
|-
|-
| colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Shriek</code>
| colspan="2" |<code>Target_MAG_WeaponAction_RevitalizingStrike</code>
| rowspan="2" |The sword Shrieks. All enemies within Distance(6) of range have a 1d4 penalty to Charisma, Wisdom and Intelligence {{Saving Throw}}s. Affected creatures receive an extra DealDamage(1d4,Thunder).The sword will stop shrieking if unequipped.
| rowspan="2" |Smash into a foe, wounding them and healing your own injuries.  
|-
|-
|Phalar Aluve: Shriek
|Revitalising Strike
|{{RarityItem|Singing Sword}}
|{{RarityItem|Hoppy}}
|-
|-
| colspan="2" |<code>Shout_SteadyRanged</code>
| colspan="2" |<code>Projectile_MAG_Automaton_LightTagging_Shot</code>
| rowspan="2" |Spend [1] of your movement speed. For the rest of your turn, roll ranged damage twice and use the highest result.
| rowspan="2" |Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.  
|-
|-
|Brace (Ranged)
|Illuminating Shot
|{{RarityItem|Titanstring Bow}}<br>
|{{RarityItem|Fabricated Arbalest}}
{{RarityItem|Gontr Mael}}<br>
{{RarityItem|Dart}}<br>
{{RarityItem|Longbow}}
|-
|-
| colspan="2" |<code>Shout_GLO_Pixie_InspectMoonlantern</code>
| colspan="2" |<code>Target_LightningStrike_Myrmidon_Air</code>
| rowspan="2" |Looks like there is something inside the lantern. Inspect it closely.
| rowspan="2" |Clout a foe with your lightning-suffused flail and {{Cond|Stunned|Stun}} them.
|-
|-
|Inspect Moonlantern
|Electrified Flail
|{{RarityItem|Moonlantern}}
|{{RarityItem|Air Myrmidon Flail}}<br>
{{RarityItem|Flail of the Vortex}}<br>
{{RarityItem|Flail of the Vortex}}
|-
|-
| colspan="2" |<code>Zone_Cleave</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Mindoverload</code>
| rowspan="2" |Swing your weapon in a large arc to attack up to 3 enemies at once.
| rowspan="2" |Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
|-
|-
|Cleave
|Crowning Strike
|{{RarityItem|Drakethroat Glaive}}<br>
|{{RarityItem|Blade of Oppressed Souls}}
{{RarityItem|Sword of Chaos}}<br>
{{RarityItem|Bloodsoaked Greataxe}}<br>
{{RarityItem|Jorgoral's Greatsword}}<br>
{{RarityItem|Balduran's Giantslayer}}<br>
{{RarityItem|Soulbreaker Greatsword}}<br>
{{RarityItem|Silver Sword of the Astral Plane}}<br>
{{RarityItem|Sylvan Scimitar}}<br>
{{RarityItem|Witchbreaker}}<br>
{{RarityItem|Sethan}}<br>
{{RarityItem|Punch-Drunk Bastard}}<br>
{{RarityItem|Hellfire Greataxe}}<br>
{{RarityItem|The Undead Bane}}<br>
{{RarityItem|Battleaxe}}<br>
{{RarityItem|Greataxe}}<br>
{{RarityItem|Greatsword}}<br>
{{RarityItem|Halberd}}
|-
|-
| colspan="2" |<code>Target_MAG_CounterSpell</code>
| colspan="2" |<code>Target_FreezingStrike_Myrmidon_Water</code>
| rowspan="2" |None
| rowspan="2" |Pierce a creature with your frost-rimed trident and {{Cond|Chilled|Chill}} it.
|-
|-
|None
|Hiemal Strike
|{{RarityItem|Staff of Interruption}}
|{{RarityItem|Trident Water Myrmidon}}<br>
{{RarityItem|Trident of the Depths}}
|-
|-
| colspan="2" |<code>Target_MAG_PHB_ScimitarOfSpeed_BonusAttack</code>
| colspan="2" |<code>Target_MAG_PHB_ScimitarOfSpeed_BonusAttack</code>
| rowspan="2" |Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
| rowspan="2" |Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.  
|-
|-
|Perfectly Balanced Strike
|Perfectly Balanced Strike
|{{RarityItem|Belm}}
|{{RarityItem|Belm}}
|-
|-
| colspan="2" |<code>Target_Slash_New</code>
| colspan="2" |<code>Shout_MAG_Legendary_GiantSlayer_EnlargeSelf</code>
| rowspan="2" |Slash at your target's vital points to make it {{Cond|Bleeding|Bleed}}.
| rowspan="2" |Grow to a fearsome size. Your weapons deal an additional 1d6 damage and you gain GainTemporaryHitPoints(27) and {{Advantage}} on Strength Checks and {{Saving Throw}}s.
|-
|-
|Lacerate
|Giant Form
|{{RarityItem|Drakethroat Glaive}}<br>
|{{RarityItem|Balduran's Giantslayer}}
{{RarityItem|Sword of Chaos}}<br>
{{RarityItem|Stillmaker}}<br>
{{RarityItem|Bloodsoaked Greataxe}}<br>
{{RarityItem|Jorgoral's Greatsword}}<br>
{{RarityItem|The Dancing Breeze}}<br>
{{RarityItem|Larethian's Wrath}}<br>
{{RarityItem|Arduous Flame Blade}}<br>
{{RarityItem|Balduran's Giantslayer}}<br>
{{RarityItem|Soulbreaker Greatsword}}<br>
{{RarityItem|Silver Sword of the Astral Plane}}<br>
{{RarityItem|Sylvan Scimitar}}<br>
{{RarityItem|Thorn Blade}}<br>
{{RarityItem|Blade of Oppressed Souls}}<br>
{{RarityItem|Render of Scrumptious Flesh}}<br>
{{RarityItem|Moonlight Glaive}}<br>
{{RarityItem|Murderous Cut}}<br>
{{RarityItem|Belm}}<br>
{{RarityItem|Witchbreaker}}<br>
{{RarityItem|Sethan}}<br>
{{RarityItem|Bonesaw}}<br>
{{RarityItem|Hunter's Dagger}}<br>
{{RarityItem|Dolor Amarus}}<br>
{{RarityItem|Hellfire Greataxe}}<br>
{{RarityItem|The Undead Bane}}<br>
{{RarityItem|Very Heavy Greataxe}}<br>
{{RarityItem|Battleaxe}}<br>
{{RarityItem|Glaive}}<br>
{{RarityItem|Greataxe}}<br>
{{RarityItem|Greatsword}}<br>
{{RarityItem|Halberd}}<br>
{{RarityItem|Handaxe}}<br>
{{RarityItem|Katana}}<br>
{{RarityItem|Longsword}}<br>
{{RarityItem|Scimitar}}<br>
{{RarityItem|Sickle}}
|-
|-
| colspan="2" |<code>Target_PostureBreaker</code>
| colspan="2" |<code>Target_MAG_Legendary_CompelledDuel</code>
| rowspan="2" |Possibly knock your enemy {{Cond|Prone}}.
| rowspan="2" |Challenge an enemy to attack only you, inflicting {{Cond|Bleeding}} on the target.
|-
|-
|Backbreaker
|Challenge to Duel
|{{RarityItem|Devotee's Mace}}<br>
|{{RarityItem|Duellist's Prerogative}}
{{RarityItem|Ironwood Club}}<br>
{{RarityItem|Enforcer Club}}<br>
{{RarityItem|Justiciar's Scimitar}}<br>
{{RarityItem|Argument Solver}}<br>
{{RarityItem|Steadfast Maul}}<br>
{{RarityItem|Corpsegrinder}}<br>
{{RarityItem|Punch-Drunk Bastard}}<br>
{{RarityItem|Maul}}<br>
{{RarityItem|Azer Warhammer}}<br>
{{RarityItem|Warhammer}}
|-
|-
| colspan="2" |<code>Shout_MAG_WeaponAction_TelekineticBolt</code>
| colspan="2" |<code>Zone_WYR_Automaton_SunbeamShot_Gortash</code>
| rowspan="2" |Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional DealDamage(1d4,Force).
| rowspan="2" |Unleash a beam of brilliant light that {{Cond|Blinded|Blinds}} all creatures in its path.
|-
|-
|Arcane Ammunition
|Dazzling Ray
|{{RarityItem|Crossbow of Arcane Force}}
|{{RarityItem|Fabricated Arbalest}}
|-
|-
| colspan="2" |<code>Target_MAG_Drow_EnsnaringStrike</code>
| colspan="2" |<code>Shout_MAG_Victory_Longbow_Haste</code>
| rowspan="2" |Your attack conjures thick sticky webbing that possibly {{Cond|Enwebbed|Enwebs}} your target(s).
| rowspan="2" |Gain {{Cond|Celestial Haste|Hastened}}.
|-
|-
|Ensnaring Strands
|Celestial Haste
|{{RarityItem|Cruel Sting}}<br>
|{{RarityItem|Gontr Mael}}
{{RarityItem|Pale Widow Gloves}}
|-
|-
| colspan="2" |<code>Target_Topple</code>
| colspan="2" |<code>Target_SurgeryEnabler_Bonesaw_Nurse</code>
| rowspan="2" |Swipe at a creature to knock it {{Cond|Prone}}.
| rowspan="2" |Equips the Surgeon with a gory, jagged bonesaw, allowing him to cast {{SAI|Bloody Bonesaw}}.
|-
|-
|Topple
|Hand Me My Saw
|{{RarityItem|Bigboy's Chew Toy}}<br>
|{{RarityItem|Bonesaw}}<br>
{{RarityItem|Harper Sacredstriker}}<br>
{{RarityItem|Bonesaw}}
{{RarityItem|Woe}}<br>
{{RarityItem|Caitiff Staff}}<br>
{{RarityItem|Quarterstaff}}<br>
{{RarityItem|null}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Bonesaw</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Bloodrend</code>
| rowspan="2" |Grind your saw's blackest teeth into an enemy's calves and possibly {{Cond|Slowed|Slow}} them.
| rowspan="2" |Deal additional damage equal to your [[proficiency bonus]].On a successful hit, you gain {{Cond|Bloodrender}}, which lets you deal more damage at the cost of some hit points.
|-
|-
|Incise Ligaments
|Bloodrender
|{{RarityItem|Bonesaw}}
|{{RarityItem|Bloodsoaked Greataxe}}<br>
{{RarityItem|The Impaler}}
|-
|-
| colspan="2" |<code>Target_ConcussiveSmash</code>
| colspan="2" |<code>Target_MAG_Smite_Wrathful</code>
| rowspan="2" |Possibly {{Cond|Dazed|Dazes}} your target. They can't take reactions and and lose the Dexterity bonus to their {{Armour Class}}.
| rowspan="2" |Possibly {{Cond|Frightened|Frightens}} your target. They'll have Disadvantage on Ability Checks and {{Attack Roll}}s and they cannot move.
|-
|-
|Concussive Smash
|Wrathful Smite
|{{RarityItem|Devotee's Mace}}<br>
|{{RarityItem|Voss' Silver Sword}}
{{RarityItem|Bigboy's Chew Toy}}<br>
{{RarityItem|Corrosive Flail}}<br>
{{RarityItem|Tough Sunrises}}<br>
{{RarityItem|Ironwood Club}}<br>
{{RarityItem|Enforcer Club}}<br>
{{RarityItem|Ravengard's Scourger}}<br>
{{RarityItem|Argument Solver}}<br>
{{RarityItem|The Sacred Star}}<br>
{{RarityItem|Steadfast Maul}}<br>
{{RarityItem|Corpsegrinder}}<br>
{{RarityItem|Punch-Drunk Bastard}}<br>
{{RarityItem|Twist of Fortune}}<br>
{{RarityItem|Club}}<br>
{{RarityItem|Flail}}<br>
{{RarityItem|Greatclub}}<br>
{{RarityItem|Light Hammer}}<br>
{{RarityItem|Mace}}<br>
{{RarityItem|Maul}}<br>
{{RarityItem|Morningstar}}<br>
{{RarityItem|Azer Warhammer}}<br>
{{RarityItem|Warhammer}}
|-
|-
| colspan="2" |<code>Target_MAG_SpiritualStand_Reduce</code>
| colspan="2" |<code>Target_SHA_SeluneBlessing_Moonfire</code>
| rowspan="2" |
| rowspan="2" |Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.
|-
|-
|Sethan: Reduce
|Moonmote
|{{RarityItem|Sethan}}
|{{RarityItem|Selûne's Spear of Night}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_GiantSubjugation</code>
| colspan="2" |<code>Target_SurgeryEnabler_Trepan_Nurse</code>
| rowspan="2" |Deal additional damage equal to your [[proficiency bonus]]. On a hit, Large, Huge, or Gargantuan creatures take an additional DealDamage(2d6,MainMeleeWeaponDamageType) and must succeed a Strength {{Saving Throw}} or fall {{Cond|Prone}}.
| rowspan="2" |Equips the Surgeon with a poisonous trepan, allowing him to cast {{SAI|Terror Trepan}}.
|-
|-
|Topple the Big Folk
|Hand Me My Trepan
|{{RarityItem|Balduran's Giantslayer}}
|{{RarityItem|Trepan}}<br>
{{RarityItem|Trepan}}
|-
|-
| colspan="2" |<code>Projectile_MAG_Automaton_LightTagging_Shot</code>
| colspan="2" |<code>Target_MAG_ThornWhip_Sorrow</code>
| rowspan="2" |Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.
| rowspan="2" |Pulls the creature Distance(3) closer to you.
|-
|-
|Illuminating Shot
|Sorrowful Lash
|{{RarityItem|Fabricated Arbalest}}
|{{RarityItem|Sorrow}}
|-
|-
| colspan="2" |<code>Target_MAG_Thorn_Blade_EnsnaringStrike</code>
| colspan="2" |<code>Projectile_MAG_FlamingFist_StaffOfFire_Fireball</code>
| rowspan="2" |None
| rowspan="2" |Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
|-
|-
|None
|Fireball
|{{RarityItem|Thorn Blade}}
|{{RarityItem|Incandescent Staff }}
|-
|-
| colspan="2" |<code>Projectile_MAG_PushingAttack</code>
| colspan="2" |<code>Projectile_MAG_PushingAttack</code>
| rowspan="2" |None
| rowspan="2" |Pushes your target back Distance(4.5).
|-
|-
|None
|Pushing Attack (Ranged)
|{{RarityItem|Titanstring Bow}}
|{{RarityItem|Titanstring Bow}}
|-
|-
| colspan="2" |<code>Target_MAG_CommanderStrike</code>
| colspan="2" |<code>Target_MAG_ThunderousSmite</code>
| rowspan="2" |None
| rowspan="2" |Pushes your target Distance(3) away and possibly knocks it {{Cond|Prone}}.
|-
|-
|None
|Thunderous Smite
|{{RarityItem|Ravengard's Scourger}}<br>
|{{RarityItem|Cacophony}}
{{RarityItem|Duke Ravengard's Longsword}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_MoonlightButterfly</code>
| colspan="2" |<code>Shout_MAG_Self_ElementalWeapon</code>
| rowspan="2" |Strike a foe, conjuring an illusory swarm of moon-pale butterflies, granting {{Advantage}} on attacks against the target.
| rowspan="2" |Give the  Flail of Elemental Ages a +1 bonus to {{Attack Roll}}s and an additional 1d4 Acid, Cold, or Fire damage to its strikes depending on the elemental age embodied.
|-
|-
|Moonlight Butterflies
|Elemental Age
|{{RarityItem|Moonlight Glaive}}
|{{RarityItem|Flail of Ages}}
|-
|-
| colspan="2" |<code>Shout_MAG_DetectThoughts</code>
| colspan="2" |<code>Target_MAG_SpiritualStand_Greataxe</code>
| rowspan="2" |None
| rowspan="2" |Summon a spiritual twin of Sethan in a point you can see, dealing DealDamage(3d8+SpellCastingAbilityModifier, Force) on a hit.
|-
|-
|None
|Sethan: Spiritual Greataxe
|{{RarityItem|Hammer of the Just}}
|{{RarityItem|Sethan}}
|-
|-
| colspan="2" |<code>Target_UND_Smite_Searing_DuergarBlacksmithHammer</code>
| colspan="2" |<code>Target_MAG_WeaponAction_FlamingBlade</code>
| rowspan="2" |None
| rowspan="2" |Immolate your blade like a phoenix wing and strike a foe with its blazing steel.
|-
|-
|None
|Flaming Blade
|{{RarityItem|Skybreaker}}
|{{RarityItem|Arduous Flame Blade }}
|-
|-
| colspan="2" |<code>Target_SHA_Apprentice_DaggerOfShar_Spell</code>
| colspan="2" |<code>Target_SurgeryEnabler_Syringe_Nurse</code>
| rowspan="2" |None
| rowspan="2" |Equips the Surgeon with a crusty, rusted syringe, allowing him to cast {{SAI|This Won't Hurt A Bit}}.
|-
|-
|None
|Hand Me My Syringe
|{{RarityItem|Shar's Spear of Evening}}
|{{RarityItem|Syringe}}<br>
{{RarityItem|Syringe}}
|-
|-
| colspan="2" |<code>Projectile_MAG_Victory_Longbow_RoaringShot</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Fleshrend</code>
| rowspan="2" |None
| rowspan="2" |Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
|-
|-
|Bolt of Celestial Light
|Part the Flesh
|{{RarityItem|Gontr Mael}}
|{{RarityItem|Render of Scrumptious Flesh}}<br>
{{RarityItem|Fleshrender}}
|-
|-
| colspan="2" |<code>Target_MAG_Legendary_CompelledDuel</code>
| colspan="2" |<code>Zone_Cleave_Apostle</code>
| rowspan="2" |Challenge an enemy to attack only you, inflicting {{Cond|Bleeding}} on the target.
| rowspan="2" |Swing your weapon in a large arc that knocks targets back Distance(3).  
|-
|-
|Challenge to Duel
|Reaper's Scythe
|{{RarityItem|Duellist's Prerogative}}
|{{RarityItem|Scythe of Myrkul}}
|-
|-
| colspan="2" |<code>Target_SurgeryEnabler_Bonesaw_Nurse</code>
| colspan="2" |<code>Projectile_MAG_ScorchingRay_Shot</code>
| rowspan="2" |Equips the Surgeon with a gory, jagged bonesaw, allowing him to cast {{SAI|Bloody Bonesaw}}.
| rowspan="2" |Hurl 3 rays of fire. Each ray deals DealDamage(2d6,Fire).
|-
|-
|Hand Me My Saw
|Scorching Ray Shot
|{{RarityItem|Bonesaw}}<br>
|{{RarityItem|Hellfire Hand Crossbow}}
{{RarityItem|Bonesaw}}
|-
|-
| colspan="2" |<code>Target_MAG_Haste</code>
| colspan="2" |<code>Target_MAG_WeaponAction_CorrosiveStrike</code>
| rowspan="2" |None
| rowspan="2" |Deal additional Acid damage equal to your [[proficiency bonus]]. On a hit, create a pool of acid around the target which reduces {{Armour Class}} by 2.
|-
|-
|None
|Corrosive Strike
|{{RarityItem|Darkfire Shortbow}}
|{{RarityItem|Corrosive Flail}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Syringe</code>
| colspan="2" |<code>Target_MAG_WeaponAction_Taxblade</code>
| rowspan="2" |Inject an enemy with the mysterious liquid in your syringe and possibly {{Cond|Poisoned|Poison}} them.
| rowspan="2" |Strike out greedily, dealing an additional DealDamage(ProficiencyBonus, MainMeleeWeaponDamageType) per 300 gold that the target possesses.
|-
|-
|Inject Nostrum
|Blood Money
|{{RarityItem|Syringe}}
|{{RarityItem|Twist of Fortune}}
|-
|-
| colspan="2" |<code>Shout_Steady</code>
| colspan="2" |<code>Target_DEN_Entangle_Staff</code>
| rowspan="2" |Sacrifice Distance(6) movement speed. For the rest of your turn, roll melee damage twice and use the highest result.
| rowspan="2" |Create a vine surface, slowing down creatures, possibly {{Cond|Entangled|Entangling}} them.
|-
|-
|Brace (Melee)
|Faithwarden's Vines
|{{RarityItem|The Dancing Breeze}}<br>
|{{RarityItem|Pale Oak}}
{{RarityItem|Unseen Menace}}<br>
{{RarityItem|Moonlight Glaive}}<br>
{{RarityItem|The Impaler}}<br>
{{RarityItem|Glaive}}<br>
{{RarityItem|Pike}}
|-
|-
| colspan="2" |<code>Target_MAG_ThornWhip_Sorrow</code>
| colspan="2" |<code>Target_SHA_SharsBlessing_Darkness</code>
| rowspan="2" |
| rowspan="2" |Create a dark shroud that Heavily Obscures and {{Cond|Blinded|Blinds}} creatures within. Creatures cannot make ranged attacks into or out of it.
|-
|-
|Sorrowful Lash
|Shar's Darkness
|{{RarityItem|Sorrow}}
|{{RarityItem|Shar's Spear of Evening}}
|-
|-
| colspan="2" |<code>Shout_MAG_WeaponAction_UndeadTurningBolt</code>
| colspan="2" |<code>Zone_MAG_BloodOfLathander_Sunbeam</code>
| rowspan="2" |Infuse your crossbow bolts with holy energy. Your ranged weapon attacks possibly inflict {{SAI|Turn Undead}}.
| rowspan="2" |A beam of brilliant light sears and {{Cond|Blinded|Blinds}} all creatures in its path.
|-
|-
|Sacred Munitions
|Sunbeam
|{{RarityItem|Gandrel's Aspiration}}
|{{RarityItem|Blood of Lathander}}
|-
|-
| colspan="2" |<code>Shout_FullSwing</code>
| colspan="2" |<code>Projectile_MAG_MagicMissile_Shot</code>
| rowspan="2" |Sacrifice Distance(6) movement speed to deal an additional DealDamage(max(1,StrengthModifier),MainMeleeWeaponDamageType) with your melee weapon this turn.
| rowspan="2" |Shoot 5 magical darts, each dealing DealDamage(1d4+1,Force). They always hit their target.
|-
|-
|Prepare
|Magic Missile
|{{RarityItem|Bloodsoaked Greataxe}}<br>
|{{RarityItem|Ne'er Misser}}
{{RarityItem|Sethan}}<br>
{{RarityItem|Hellfire Greataxe}}<br>
{{RarityItem|The Undead Bane}}<br>
{{RarityItem|Very Heavy Greataxe}}<br>
{{RarityItem|Greataxe}}
|-
|-
| colspan="2" |<code>Shout_MAG_TheChromatic_ChromaticAttunement</code>
| colspan="2" |<code>Shout_GOB_PainPriest_DaggerSpell</code>
| rowspan="2" |Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.
| rowspan="2" |Pain is a path to power. Take DealDamage(1d4,Slashing) to receive a +1d4 bonus to {{Attack Roll}}s and {{Saving Throw}}s.
|-
|-
|Kereska's Favour
|Blood Sacrifice
|{{RarityItem|Markoheshkir}}
|{{RarityItem|Ritual Dagger}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_SilencingBlade</code>
| colspan="2" |<code>Shout_Overheat_Azer</code>
| rowspan="2" |Slash a target and possibly {{Cond|Silenced|Silence}} it.
| rowspan="2" |Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
|-
|-
|Hush You!
|Overheat
|{{RarityItem|Witchbreaker}}
|{{RarityItem|Azer Warhammer}}
|-
|-
| colspan="2" |<code>Projectile_MAG_MelfsMagicArrow</code>
| colspan="2" |<code>Target_PLA_ShieldOfFaith_SwordOfJustice</code>
| rowspan="2" |None
| rowspan="2" |Protect a creature from attacks: increase its {{Armour Class}} by 2.
|-
|-
|None
|Tyr's Protection
|{{RarityItem|Melf's First Staff}}
|{{RarityItem|Sword of Justice}}
|-
|-
| colspan="2" |<code>Zone_MAG_ZephyrBreak</code>
| colspan="2" |<code>Shout_MAG_WeaponAction_TelekineticBolt</code>
| rowspan="2" |Emit a powerful gale of wind that clears all clouds and pushes creatures back Distance(5), possibly inflicting {{Cond|Off Balance}}.
| rowspan="2" |Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional DealDamage(1d4, Force).
|-
|-
|Zephyr Break
|Arcane Ammunition
|{{RarityItem|Nyrulna}}
|{{RarityItem|Crossbow of Arcane Force}}
|-
|-
| colspan="2" |<code>Target_MAG_ElementalWeapon</code>
| colspan="2" |<code>Target_UND_Smite_Searing_DuergarBlacksmithHammer</code>
| rowspan="2" |
| rowspan="2" |Deal an extra DealDamage(1d6,Fire) and set your target on fire: it takes DealDamage(1d6,Fire) every turn.
|-
|-
|Draconic Elemental Weapon
|Searing Smite
|{{RarityItem|Drakethroat Glaive}}
|{{RarityItem|Skybreaker}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Mindcrush</code>
| colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Container</code>
| rowspan="2" |Rend the enemy's body and soul, and possibly {{Cond|Stunned|Stun}} them.
| rowspan="2" |The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}.
|-
|-
|Soulbreaker
|Phalar Aluve: Melody
|{{RarityItem|Soulbreaker Greatsword}}<br>
|{{RarityItem|Phalar Aluve}}
{{RarityItem|Silver Sword of the Astral Plane}}
|-
|-
| colspan="2" |<code>Projectile_MAG_MagicMissile_Shot</code>
| colspan="2" |<code>Target_MAG_TrueStrike</code>
| rowspan="2" |None
| rowspan="2" |Gain {{Advantage}} on your next {{Attack Roll}}.
|-
|-
|None
|True Strike
|{{RarityItem|Ne'er Misser}}
|{{RarityItem|The Clover}}<br>
{{RarityItem|Blade of the First Blood}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Bloodrend</code>
| colspan="2" |<code>Target_ORI_Gale_ShadowSummon</code>
| rowspan="2" |Deal additional damage equal to your [[proficiency bonus]].On a successful hit, you gain {{Cond|Bloodrender}}, which lets you deal more damage at the cost of some hit points.
| rowspan="2" |Pull an undead creature from the depths of the Shadow Lantern's depraved magic to join your side in combat.
|-
|-
|Bloodrender
|Conjure Shadow Lantern Wraith
|{{RarityItem|Bloodsoaked Greataxe}}<br>
|{{RarityItem|Shadow Lantern}}
{{RarityItem|The Impaler}}
|-
|-
| colspan="2" |<code>Target_OpeningAttack</code>
| colspan="2" |<code>Target_MAG_WeaponAction_UndyingSubjugation</code>
| rowspan="2" |Possibly throw your enemy {{Cond|Off Balance}}.
| rowspan="2" |Strike with subjugating fury, adding your Proficiency Bonus to the damage roll. If you hit a fiend or undead creature, deal an additional DealDamage(2d6, MainMeleeWeaponDamageType) and possibly {{Cond|Bane}} it.
|-
|-
|Flourish
|Profane Scourge
|{{RarityItem|Bigboy's Chew Toy}}<br>
|{{RarityItem|The Undead Bane}}
{{RarityItem|Sylvan Scimitar}}<br>
{{RarityItem|Thorn Blade}}<br>
{{RarityItem|Justiciar's Scimitar}}<br>
{{RarityItem|Fleshrender}}<br>
{{RarityItem|Murderous Cut}}<br>
{{RarityItem|Rupturing Blade}}<br>
{{RarityItem|Belm}}<br>
{{RarityItem|Sword of Clutching Umbra}}<br>
{{RarityItem|Bonesaw}}<br>
{{RarityItem|Trepan}}<br>
{{RarityItem|Duellist's Prerogative}}<br>
{{RarityItem|Hunter's Dagger}}<br>
{{RarityItem|Dolor Amarus}}<br>
{{RarityItem|Katana}}<br>
{{RarityItem|Rapier}}<br>
{{RarityItem|Scimitar}}<br>
{{RarityItem|Shortsword}}
|-
|-
| colspan="2" |<code>Zone_Cleave_Apostle</code>
| colspan="2" |<code>Target_MAG_OrphicHammer_ChainBreaker</code>
| rowspan="2" |Swing your weapon in a large arc that knocks targets back Distance(3).
| rowspan="2" |Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
|-
|-
|Reaper's Scythe
|Unshackling Strike
|{{RarityItem|Scythe of Myrkul}}
|{{RarityItem|Orphic Hammer}}
|-
| colspan="2" |<code>Target_ConcussiveSmash_Deva</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Deva Mace}}
|-
| colspan="2" |<code>Shout_MAG_DevoteesMace_Healing_Aura</code>
| rowspan="2" |Emanate a soothing aura. You and nearby allies regain RegainHitPoints(1d4) at the start of your turn.
|-
|Healing Incense Aura
|{{RarityItem|Devotee's Mace}}
|-
| colspan="2" |<code>Target_PLA_ShieldOfFaith_SwordOfJustice</code>
| rowspan="2" |
|-
|Tyr's Protection
|{{RarityItem|Sword of Justice}}
|-
| colspan="2" |<code>Shout_Overheat_Azer</code>
| rowspan="2" |Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
|-
|Overheat
|{{RarityItem|Azer Warhammer}}
|-
| colspan="2" |<code>Projectile_Headcrack</code>
| rowspan="2" |Lob a small payload at the target, wounding them and possibly inflicting {{Cond|Dazed}}.
|-
|Headcrack
|{{RarityItem|Sling}}
|-
|-
| colspan="2" |<code>Target_SurgeryEnabler_Leech_Nurse</code>
| colspan="2" |<code>Target_SurgeryEnabler_Leech_Nurse</code>
Line 829: Line 568:
{{RarityItem|Artificial Leech}}
{{RarityItem|Artificial Leech}}
|-
|-
| colspan="2" |<code>Shout_MAG_WhirlwindAttack</code>
| colspan="2" |<code>Target_MAG_WeaponAction_SearingBlood</code>
| rowspan="2" |None
| rowspan="2" |Cut into an enemy, dealing DealDamage(MainMeleeWeapon+ProficiencyBonus, MainMeleeWeaponDamageType) + an additional DealDamage(1d6, Fire) to them, while you yourself take DealDamage(1d6, Slashing).
|-
|Searing Blood
|{{RarityItem|Rupturing Blade}}
|-
| colspan="2" |<code>Zone_MAG_Automaton_Human_Steelwatcher_HellfireCleave</code>
| rowspan="2" |Spew hellish flames and strike your foes.
|-
|-
|None
|Hellflame Cleave
|{{RarityItem|The Dancing Breeze}}<br>
|{{RarityItem|Hellfire Greataxe}}
{{RarityItem|Belm}}
|-
|-
| colspan="2" |<code>Shout_MAG_Harpers_SingingSword_Container</code>
| colspan="2" |<code>Shout_MAG_ArmsOfHadar_3</code>
| rowspan="2" |The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}.
| rowspan="2" |Prevent targets from using reactions.
|-
|-
|Phalar Aluve: Melody
|Arms of Hadar
|{{RarityItem|Phalar Aluve}}
|{{RarityItem|Hollow's Staff}}
|-
|-
| colspan="2" |<code>Target_PommelStrike</code>
| colspan="2" |<code>Projectile_MAG_WeaponAction_BlindingShot</code>
| rowspan="2" |Make a non-lethal attack against an enemy and possibly {{Cond|Dazed|Daze}} them.
| rowspan="2" |Weave the lost magic of the children of Deep Duerra into your shot and possibly {{Cond|Blinded|Blind}} your target.  
|-
|-
|Pommel Strike
|Blinding Shot
|{{RarityItem|Sword of Chaos}}<br>
|{{RarityItem|Least Expected }}
{{RarityItem|Stillmaker}}<br>
{{RarityItem|Jorgoral's Greatsword}}<br>
{{RarityItem|Larethian's Wrath}}<br>
{{RarityItem|Arduous Flame Blade}}<br>
{{RarityItem|Balduran's Giantslayer}}<br>
{{RarityItem|Soulbreaker Greatsword}}<br>
{{RarityItem|Silver Sword of the Astral Plane}}<br>
{{RarityItem|Blade of Oppressed Souls}}<br>
{{RarityItem|Render of Scrumptious Flesh}}<br>
{{RarityItem|Greatsword}}<br>
{{RarityItem|Longsword}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_FlashingDawn</code>
| colspan="2" |<code>Target_MAG_WeaponAction_FlashingDawn</code>
| rowspan="2" |Deal additional Radiant damage equal to your [[proficiency bonus]]. On a hit, light erupts around you in a Distance(3) area. Enemies in the light must succeed a {{Difficulty Class}} 13 Constitution {{Saving Throw}} or be {{Cond|Blinded}}.
| rowspan="2" |Deal additional Radiant damage equal to your [[proficiency bonus]]. On a hit, light erupts around you in a Distance(3) area. Enemies in the light must succeed a {{Difficulty Class}} 13 Constitution {{Saving Throw}} or be {{Cond|Blinded}}.  
|-
|-
|Dawnburst Strike
|Dawnburst Strike
Line 866: Line 599:
{{RarityItem|The Sacred Star}}
{{RarityItem|The Sacred Star}}
|-
|-
| colspan="2" |<code>Projectile_MAG_LightningArrow_Shot</code>
| colspan="2" |<code>Target_MAG_Bhaalist_Hold_Person</code>
| rowspan="2" |None
| rowspan="2" |None
|-
|-
|None
|Hold Person
|{{RarityItem|Hellfire Engine Crossbow}}
|{{RarityItem|Stillmaker}}
|-
|-
| colspan="2" |<code>Zone_Mag_WeaponAction_RazorGale</code>
| colspan="2" |<code>Projectile_MAG_Victory_Longbow_RoaringShot</code>
| rowspan="2" |Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range.
|-
|Razor Gale
|{{RarityItem|Larethian's Wrath}}
|-
| colspan="2" |<code>Target_CreateWater_StaffOfRain</code>
| rowspan="2" |None
| rowspan="2" |None
|-
|-
|None
|Bolt of Celestial Light
|{{RarityItem|Rain Dancer}}
|{{RarityItem|Gontr Mael}}
|-
|-
| colspan="2" |<code>Target_SHA_SelunesBlessing_Moonbeam</code>
| colspan="2" |<code>Zone_MAG_ZephyrBreak</code>
| rowspan="2" |None
| rowspan="2" |Emit a powerful gale of  wind that clears all clouds and pushes creatures back Distance(5), possibly inflicting {{Cond|Off Balance}}.
|-
|-
|None
|Zephyr Break
|{{RarityItem|Selûne's Spear of Night}}
|{{RarityItem|Nyrulna}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_Fleshrend</code>
| colspan="2" |<code>Target_MAG_RetrievingShot</code>
| rowspan="2" |Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| rowspan="2" |Pulls the creature Distance(9) closer to you.
|-
|-
|Part the Flesh
|Reposition Malefactor
|{{RarityItem|Render of Scrumptious Flesh}}<br>
|{{RarityItem|Hellfire Engine Crossbow}}
{{RarityItem|Fleshrender}}
|-
|-
| colspan="2" |<code>Target_MAG_ThunderousSmite</code>
| colspan="2" |<code>Projectile_MAG_BG_OfSpeed_LightCrossbow_BonusAttack</code>
| rowspan="2" |None
| rowspan="2" |Make a ranged attack with your equipped weapon.
|-
|-
|None
|Blink-of-an-eye Bolt
|{{RarityItem|Cacophony}}
|{{RarityItem|Light Crossbow of Speed}}
|-
| colspan="2" |<code>Projectile_MAG_FlamingFist_StaffOfFire_Fireball</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Incandescent Staff}}
|-
| colspan="2" |<code>Target_MAG_Command_Container</code>
| rowspan="2" |None
|-
|None
|{{RarityItem|Salty Scimitar(rrr)}}
|-
| colspan="2" |<code>Target_MAG_OrphicHammer_ChainBreaker</code>
| rowspan="2" |Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
|-
|Unshackling Strike
|{{RarityItem|Orphic Hammer}}
|-
|-
| colspan="2" |<code>Zone_UNI_SuperheavyWeapon_Spell</code>
| colspan="2" |<code>Zone_UNI_SuperheavyWeapon_Spell</code>
Line 927: Line 635:
|{{RarityItem|Very Heavy Greataxe}}
|{{RarityItem|Very Heavy Greataxe}}
|-
|-
| colspan="2" |<code>Target_DEN_Entangle_Staff</code>
| colspan="2" |<code>Shout_MAG_CombatStaff_Enlarge</code>
| rowspan="2" |
| rowspan="2" |Grow in size to become stronger.
|-
|Whossa Large Fellow?
|{{RarityItem|Bigboy's Chew Toy}}
|-
| colspan="2" |<code>Target_MAG_SpiritualWeapon</code>
| rowspan="2" |Summon a floating, spectral weapon that attacks your enemies alongside you.
|-
|-
|Faithwarden's Vines
|Spiritual Weapon
|{{RarityItem|Pale Oak}}
|{{RarityItem|Harper Sacredstriker}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_GrandSlam</code>
| colspan="2" |<code>Shout_MAG_DevoteesMace_Healing_Aura</code>
| rowspan="2" |Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away.
| rowspan="2" |Emanate a soothing aura. You and nearby allies regain RegainHitPoints(1d4) at the start of your turn.
|-
|-
|Grand Slam
|Healing Incense Aura
|{{RarityItem|Corpsegrinder}}
|{{RarityItem|Devotee's Mace}}
|-
|-
| colspan="2" |<code>Target_ORI_Gale_ShadowSummon</code>
| colspan="2" |<code>Target_MAG_HuntersMark</code>
| rowspan="2" |Pull an undead creature from the depths of the Shadow Lantern's depraved magic to join your side in combat.
| rowspan="2" |Mark a creature as your quarry to deal an additional DealDamage(1d6,MainWeaponDamageType) whenever you hit it with a weapon attack.  
|-
|-
|Conjure Shadow Lantern Wraith
|Hunter's Mark
|{{RarityItem|Shadow Lantern}}
|{{RarityItem|Hunting Shortbow}}
|-
|-
| colspan="2" |<code>Target_MAG_SpiritualWeapon</code>
| colspan="2" |<code>Zone_Mag_WeaponAction_RazorGale</code>
| rowspan="2" |None
| rowspan="2" |Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range.
|-
|-
|None
|Razor Gale
|{{RarityItem|Harper Sacredstriker}}
|{{RarityItem|Larethian's Wrath}}
|-
|-
| colspan="2" |<code>Projectile_HamstringShot</code>
| colspan="2" |<code>Shout_GLO_Pixie_InspectMoonlantern</code>
| rowspan="2" |Shoot an enemy in the thigh and possibly reduce their movement speed by 50%.
| rowspan="2" |Looks like there is something inside the lantern. Inspect it closely.
|-
|-
|Hamstring Shot
|Inspect Moonlantern
|{{RarityItem|Least Expected}}<br>
|{{RarityItem|Moonlantern}}
{{RarityItem|Titanstring Bow}}<br>
{{RarityItem|Gontr Mael}}<br>
{{RarityItem|Longbow}}<br>
{{RarityItem|Shortbow}}
|-
|-
| colspan="2" |<code>Target_PiercingThrust</code>
| colspan="2" |<code>Projectile_WYR_Circus_MumblingStaff_FireBolt</code>
| rowspan="2" |Deal regular damage and possibly inflict {{Cond|Gaping Wounds}}, which cause extra damage on attacks.
| rowspan="2" |Hurl a mote of fire.
|-
|-
|Piercing Strike
|Firebolt?
|{{RarityItem|Stillmaker}}<br>
|{{RarityItem|Quarterstaff}}
{{RarityItem|Unseen Menace}}<br>
{{RarityItem|Fleshrender}}<br>
{{RarityItem|Allandra's Whelm}}<br>
{{RarityItem|Murderous Cut}}<br>
{{RarityItem|Rupturing Blade}}<br>
{{RarityItem|Hoppy}}<br>
{{RarityItem|Sword of Clutching Umbra}}<br>
{{RarityItem|Artificial Leech}}<br>
{{RarityItem|Syringe}}<br>
{{RarityItem|Trepan}}<br>
{{RarityItem|Duellist's Prerogative}}<br>
{{RarityItem|Hunter's Dagger}}<br>
{{RarityItem|The Impaler}}<br>
{{RarityItem|Nyrulna}}<br>
{{RarityItem|Dolor Amarus}}<br>
{{RarityItem|Dagger}}<br>
{{RarityItem|Javelin}}<br>
{{RarityItem|Pike}}<br>
{{RarityItem|Rapier}}<br>
{{RarityItem|Shortsword}}<br>
{{RarityItem|Trident}}<br>
{{RarityItem|War Pick}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_RevitalizingStrike</code>
| colspan="2" |<code>Rush_MAG_ZephyrFlash</code>
| rowspan="2" |Smash into a foe, wounding them and healing your own injuries.
| rowspan="2" |Rush forward, creating an air vortex that blasts foes and possibly inflicts {{Cond|Bleeding}}.  
|-
|-
|Revitalising Strike
|Zephyr Flash
|{{RarityItem|Hoppy}}
|{{RarityItem|Nyrulna}}
|-
|-
| colspan="2" |<code>Target_CripplingStrike</code>
| colspan="2" |<code>Projectile_HAG_RayOfSickness_Staff</code>
| rowspan="2" |Possibly {{Cond|Maimed|Maims}} your target. They can't move.
| rowspan="2" |Possibly {{Cond|Poisoned|Poisons}} the target.
|-
|-
|Maiming Strike
|Ray of Sickness
|{{RarityItem|Allandra's Whelm}}<br>
|{{RarityItem|Staff of Crones}}
{{RarityItem|Hoppy}}<br>
{{RarityItem|Selûne's Spear of Night}}<br>
{{RarityItem|Shar's Spear of Evening}}<br>
{{RarityItem|Witchbreaker}}<br>
{{RarityItem|Nyrulna}}<br>
{{RarityItem|Battleaxe}}<br>
{{RarityItem|War Pick}}
|-
|-
| colspan="2" |<code>Target_MAG_WeaponAction_SteadfastStrike</code>
| colspan="2" |<code>Target_MAG_CommanderStrike</code>
| rowspan="2" |Slam into a foe, preventing them (and yourself) from being moved involuntarily.
| rowspan="2" |Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
|-
|-
|Steadfast Strike
|Commander's Strike
|{{RarityItem|Steadfast Maul}}
|{{RarityItem|Ravengard's Scourger}}<br>
{{RarityItem|Duke Ravengard's Longsword}}
|}
|}

Revision as of 18:21, 7 November 2023

Effect Weapon(s) Description
Shout_MAG_DetectThoughts Focus your mind to read the thoughts of certain creatures while talking to them.
Detect Thoughts Hammer of the Just
Target_ORI_Wyll_SummonCambion Conjure a fiendish cambion to fight alongside you. It can cast Fiendish Charm Fiendish Charm, Draining Kiss Draining Kiss, and Rays of Fire Rays of Fire.
Planar Ally: Cambion Infernal Rapier
Target_UND_Bless_StaffBlessMystra Bless up to 3 creatures. They gain a +1d4 bonus to Attack rolls and Saving throws.
Bless Staff of Arcane Blessing
Projectile_MAG_MelfsMagicArrow Shoot a green arrow that covers the target and the ground with acid. Deals DealDamage(4d4,Acid) immediately and DealDamage(2d4,Acid) at the end of the target's turn.
Melf's Acid Arrow Melf's First Staff
Projectile_MAG_FireBolt_Staff Hurl a mote of fire.
Fire Bolt Gold Wyrmling Staff

Incandescent Staff

Target_MAG_Haste Target yourself or an ally to become Hastened Hastened: gain an action, become faster and gain +2 to Armour Class Armour Class.
Haste Darkfire Shortbow
Target_MAG_CounterSpell Nullify another creature's spell as a reaction. The spell must be 3rd Level or lower. If it is higher, you must succeed a Check to nullify it, the difficulty of which is based on the spell's Level.
Counterspell Staff of Interruption
Shout_MAG_WarlockSpellRestoration Replenish 1 expended Warlock spell slots.
Caitiff's Restoration Caitiff Staff
Target_MAG_Thorn_Blade_EnsnaringStrike Your attack summons thorny vines that possibly Ensnare Ensnare your target.
Ensnaring Strike (Melee) Thorn Blade
Shout_MAG_Harpers_HarmonizingRapier_Perfrom You make a Performance Check, success granting all your melee weapon attacks additional damage equal to your Charisma Modifier (minimum 1 additional damage).
Mellow Harmony Harmonic Dueller
Target_MAG_WeaponAction_PoisonMist On a hit, surround the target in a noxious cloud that possibly Poisons Poisons those within it.
Poison Mist Argument Solver
Target_CreateWater_StaffOfRain Call forth rain. It extinguishes exposed flames and forms a water surface.
Create Water Rain Dancer
Zone_Mag_WeaponAction_GiantBlade Channel your mettlesome strength and strike all creatures in a line.
Colossal Onslaught Jorgoral's Greatsword
Target_MAG_Blight Plants take maximum damage from this spell, and have Disadvantage on the Saving throw against it.
Blight Woe
Shout_MAG_Harpers_SingingSword_Sing The sword sings a melody. All allies within Distance(6) of range have a 1d4 bonus to Attack rolls and Charisma, Wisdom and Intelligence Saving throws.The sword will stop singing if unequipped.
Phalar Aluve: Sing Singing Sword
Shout_MAG_Harpers_SingingSword_Shriek The sword Shrieks. All enemies within Distance(6) of range have a 1d4 penalty to Charisma, Wisdom and Intelligence Saving throws. Affected creatures receive an extra DealDamage(1d4, Thunder).The sword will stop shrieking if unequipped.
Phalar Aluve: Shriek Singing Sword
Target_MAG_WeaponAction_Syringe Inject an enemy with the mysterious liquid in your syringe and possibly Poison Poison them.
Inject Nostrum Syringe
Target_MAG_TheDueller_BonusAttack While you are not dual-wielding, you can make an additional melee attack with The Dueller.
Dueller's Enthusiasm Duellist's Prerogative
Projectile_MAG_RayOfFrost_Staff Reduces the target's movement speed by Distance(3).
Ray of Frost Mourning Frost
Target_SHA_Apprentice_DaggerOfShar_Spell Create a cloud of darkness while you attack.
Edge of Darkness Shar's Spear of Evening
Projectile_MAG_LightningArrow_Shot After the arrow hits, smaller bolts snake out from the target toward nearby creatures.
Lightning Arrow Hellfire Engine Crossbow
Target_MAG_WeaponAction_SilencingBlade Slash a target and possibly Silence Silence it.
Hush You! Witchbreaker
Target_MAG_WeaponAction_Mindcrush Rend the enemy's body and soul, and possibly Stun Stun them.
Soulbreaker Soulbreaker Greatsword

Silver Sword of the Astral Plane

Target_MAG_WeaponAction_FrigidBlade You add your proficiency bonus as Cold damage.When the attack hits, apply Frostbite Frostbite. The creature takes DealDamage(1d4, Cold) when making a weapon attack.
Frigid Blade Allandra's Whelm
Target_MAG_WeaponAction_GrandSlam Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away.
Grand Slam Corpsegrinder
Target_MAG_SpiritualStand_Reduce Make a creature smaller. Its weapons deal 1d4 less damage. It has Disadvantage on Strength Checks and Saving throws.
Sethan: Reduce Sethan
Target_GOB_GoblinKing_ForceAttack_WeaponAttack A surge of divine energy accompanies your swing and possibly pushes the target back Distance(5).
Absolute Power Faithbreaker
Zone_MAG_Automaton_SunbeamShot Unleash a beam of brilliant light that Blinds Blinds all creatures in its path.
Dazzling Ray Fabricated Arbalest
Shout_MAG_Zhentarim_Bloodfeeding If you have a +3 bonus from Scarlet Remittance, consume it to regain RegainHitPoints(3d10).
Scarlet Regeneration Sanguine Blade
Shout_MAG_TheChromatic_ChromaticAttunement Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.
Kereska's Favour Markoheshkir
Target_MAG_ElementalWeapon Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls, and deals an additional 1d4 damage of your choice.
Draconic Elemental Weapon Drakethroat Glaive
Shout_MAG_WhirlwindAttack Strike out at all nearby foes, making separate Attack rolls against each target.
Whirlwind Attack The Dancing Breeze

Belm

Target_MAG_WeaponAction_MoonlightButterfly Strike a foe, conjuring an illusory swarm of moon-pale butterflies, granting Advantage Icon.png Advantage on attacks against the target.
Moonlight Butterflies Moonlight Glaive
Target_ConcussiveSmash_Deva Possibly Dazes Dazes your target. They can't take reactions and and lose the Dexterity bonus to their Armour Class Armour Class.
Concussive Smash Deva Mace
Shout_MAG_WeaponAction_UndeadTurningBolt Infuse your crossbow bolts with holy energy. Your ranged weapon attacks possibly inflict Turn Undead Turn Undead.
Sacred Munitions Gandrel's Aspiration
Target_MAG_WeaponAction_SteadfastStrike Slam into a foe, preventing them (and yourself) from being moved involuntarily.
Steadfast Strike Steadfast Maul
Target_MAG_WeaponAction_ShadowBlade Strike an enemy, adding your proficiency bonus to the damage. Moreover, if the attack hits, it deals an additional DealDamage(1d6, Psychic). This attack doesn't break concealment.
Shadowsoaked Blow Justiciar's Scimitar

Sword of Clutching Umbra

Target_MAG_Drow_EnsnaringStrike Your attack conjures thick sticky webbing that possibly Enwebs Enwebs your target(s).
Ensnaring Strands Cruel Sting

Pale Widow Gloves

Target_MAG_WeaponAction_GiantSubjugation Deal additional damage equal to your proficiency bonus. On a hit, Large, Huge, or Gargantuan creatures take an additional DealDamage(2d6, MainMeleeWeaponDamageType) and must succeed a Strength Saving throw or fall Prone Prone.
Topple the Big Folk Balduran's Giantslayer
Target_MAG_Critical_Critical_Combo After scoring a Critical Hit, use your bonus action to make an additional attack.
Press the Advantage Combination Axe
Target_MAG_WeaponAction_Bonesaw Grind your saw's blackest teeth into an enemy's calves and possibly Slow Slow them.
Incise Ligaments Bonesaw
Target_MAG_Command_Container Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.
Command Salty Scimitar(rrr)
Target_DEN_Apprentice_DaggerOfShar_Spell Create a cloud of darkness while you attack.
Edge of Darkness Dagger of Shar
Target_SHA_SelunesBlessing_Moonbeam Call down a beam of light that damages any creature that enters the beam or starts its turn in the light. You can use an action to move the beam Distance(18).
Moonbeam Selûne's Spear of Night
Target_MAG_WeaponAction_Leech Pierce an enemy's flesh and possibly make them Bleed Bleed.
Bloodletting Artificial Leech
Target_MAG_WeaponAction_Trepan Make a burr hole into an enemy's skull and possibly knock them Prone Prone.
Trephination Trepan
Target_FieryStrike_Myrmidon_Fire Lash out with a blazing strike and possibly Burn Burn your target.
Scorching Strike File:Fire Myrmidon's Burning Scimitar Unfaded Icon.pngFire Myrmidon's Burning Scimitar

Scimitar of Cinder

Projectile_Headcrack Lob a small payload at the target, wounding them and possibly inflicting Dazed Dazed.
Headcrack Sling

Sling

Target_MAG_WeaponAction_RevitalizingStrike Smash into a foe, wounding them and healing your own injuries.
Revitalising Strike Hoppy
Projectile_MAG_Automaton_LightTagging_Shot Fire a shimmering bolt that inflicts 1 turn of Radiating Orb Radiating Orb upon the target.
Illuminating Shot Fabricated Arbalest
Target_LightningStrike_Myrmidon_Air Clout a foe with your lightning-suffused flail and Stun Stun them.
Electrified Flail File:Air Myrmidon Flail Unfaded Icon.pngAir Myrmidon Flail

Flail of the Vortex
Flail of the Vortex

Target_MAG_WeaponAction_Mindoverload Unleash the wails of the dead that fell to your blade, and possibly instil Crown of Madness Crown of Madness in the target.
Crowning Strike Blade of Oppressed Souls
Target_FreezingStrike_Myrmidon_Water Pierce a creature with your frost-rimed trident and Chill Chill it.
Hiemal Strike File:Trident Water Myrmidon Unfaded Icon.pngTrident Water Myrmidon

Trident of the Depths

Target_MAG_PHB_ScimitarOfSpeed_BonusAttack Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
Perfectly Balanced Strike Belm
Shout_MAG_Legendary_GiantSlayer_EnlargeSelf Grow to a fearsome size. Your weapons deal an additional 1d6 damage and you gain GainTemporaryHitPoints(27) and Advantage Icon.png Advantage on Strength Checks and Saving throws.
Giant Form Balduran's Giantslayer
Target_MAG_Legendary_CompelledDuel Challenge an enemy to attack only you, inflicting Bleeding Bleeding on the target.
Challenge to Duel Duellist's Prerogative
Zone_WYR_Automaton_SunbeamShot_Gortash Unleash a beam of brilliant light that Blinds Blinds all creatures in its path.
Dazzling Ray Fabricated Arbalest
Shout_MAG_Victory_Longbow_Haste Gain Hastened Hastened.
Celestial Haste Gontr Mael
Target_SurgeryEnabler_Bonesaw_Nurse Equips the Surgeon with a gory, jagged bonesaw, allowing him to cast Bloody Bonesaw Bloody Bonesaw.
Hand Me My Saw Bonesaw

Bonesaw

Target_MAG_WeaponAction_Bloodrend Deal additional damage equal to your proficiency bonus.On a successful hit, you gain Bloodrender Bloodrender, which lets you deal more damage at the cost of some hit points.
Bloodrender File:Bloodsoaked Greataxe Unfaded Icon.pngBloodsoaked Greataxe

The Impaler

Target_MAG_Smite_Wrathful Possibly Frightens Frightens your target. They'll have Disadvantage on Ability Checks and Attack rolls and they cannot move.
Wrathful Smite Voss' Silver Sword
Target_SHA_SeluneBlessing_Moonfire Illuminate the area around you with wisps of moonish light that make movement difficult for enemies and bolster your allies' damage.
Moonmote Selûne's Spear of Night
Target_SurgeryEnabler_Trepan_Nurse Equips the Surgeon with a poisonous trepan, allowing him to cast Terror Trepan Terror Trepan.
Hand Me My Trepan Trepan

Trepan

Target_MAG_ThornWhip_Sorrow Pulls the creature Distance(3) closer to you.
Sorrowful Lash Sorrow
Projectile_MAG_FlamingFist_StaffOfFire_Fireball Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity.
Fireball Incandescent Staff
Projectile_MAG_PushingAttack Pushes your target back Distance(4.5).
Pushing Attack (Ranged) Titanstring Bow
Target_MAG_ThunderousSmite Pushes your target Distance(3) away and possibly knocks it Prone Prone.
Thunderous Smite Cacophony
Shout_MAG_Self_ElementalWeapon Give the Flail of Elemental Ages a +1 bonus to Attack rolls and an additional 1d4 Acid, Cold, or Fire damage to its strikes depending on the elemental age embodied.
Elemental Age Flail of Ages
Target_MAG_SpiritualStand_Greataxe Summon a spiritual twin of Sethan in a point you can see, dealing DealDamage(3d8+SpellCastingAbilityModifier, Force) on a hit.
Sethan: Spiritual Greataxe Sethan
Target_MAG_WeaponAction_FlamingBlade Immolate your blade like a phoenix wing and strike a foe with its blazing steel.
Flaming Blade Arduous Flame Blade
Target_SurgeryEnabler_Syringe_Nurse Equips the Surgeon with a crusty, rusted syringe, allowing him to cast This Won't Hurt A Bit This Won't Hurt A Bit.
Hand Me My Syringe Syringe

Syringe

Target_MAG_WeaponAction_Fleshrend Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
Part the Flesh Render of Scrumptious Flesh

Fleshrender

Zone_Cleave_Apostle Swing your weapon in a large arc that knocks targets back Distance(3).
Reaper's Scythe Scythe of Myrkul
Projectile_MAG_ScorchingRay_Shot Hurl 3 rays of fire. Each ray deals DealDamage(2d6,Fire).
Scorching Ray Shot Hellfire Hand Crossbow
Target_MAG_WeaponAction_CorrosiveStrike Deal additional Acid damage equal to your proficiency bonus. On a hit, create a pool of acid around the target which reduces Armour Class Armour Class by 2.
Corrosive Strike Corrosive Flail
Target_MAG_WeaponAction_Taxblade Strike out greedily, dealing an additional DealDamage(ProficiencyBonus, MainMeleeWeaponDamageType) per 300 gold that the target possesses.
Blood Money Twist of Fortune
Target_DEN_Entangle_Staff Create a vine surface, slowing down creatures, possibly Entangling Entangling them.
Faithwarden's Vines Pale Oak
Target_SHA_SharsBlessing_Darkness Create a dark shroud that Heavily Obscures and Blinds Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
Shar's Darkness Shar's Spear of Evening
Zone_MAG_BloodOfLathander_Sunbeam A beam of brilliant light sears and Blinds Blinds all creatures in its path.
Sunbeam File:Blood of Lathander Unfaded Icon.pngBlood of Lathander
Projectile_MAG_MagicMissile_Shot Shoot 5 magical darts, each dealing DealDamage(1d4+1,Force). They always hit their target.
Magic Missile Ne'er Misser
Shout_GOB_PainPriest_DaggerSpell Pain is a path to power. Take DealDamage(1d4,Slashing) to receive a +1d4 bonus to Attack rolls and Saving throws.
Blood Sacrifice Ritual Dagger
Shout_Overheat_Azer Release a fraction of your inner fire. All nearby creatures take damage and start Burning Fiercely Burning Fiercely.
Overheat Azer Warhammer
Target_PLA_ShieldOfFaith_SwordOfJustice Protect a creature from attacks: increase its Armour Class Armour Class by 2.
Tyr's Protection Sword of Justice
Shout_MAG_WeaponAction_TelekineticBolt Infuse your crossbow bolts with arcane energy. Your ranged weapon attacks deal an additional DealDamage(1d4, Force).
Arcane Ammunition Crossbow of Arcane Force
Target_UND_Smite_Searing_DuergarBlacksmithHammer Deal an extra DealDamage(1d6,Fire) and set your target on fire: it takes DealDamage(1d6,Fire) every turn.
Searing Smite Skybreaker
Shout_MAG_Harpers_SingingSword_Container The sword hums in anticipation, ready to Sing Sing or Shriek Shriek.
Phalar Aluve: Melody Phalar Aluve
Target_MAG_TrueStrike Gain Advantage Icon.png Advantage on your next Attack roll.
True Strike The Clover

File:Blade of the First Blood Unfaded Icon.pngBlade of the First Blood

Target_ORI_Gale_ShadowSummon Pull an undead creature from the depths of the Shadow Lantern's depraved magic to join your side in combat.
Conjure Shadow Lantern Wraith Shadow Lantern
Target_MAG_WeaponAction_UndyingSubjugation Strike with subjugating fury, adding your Proficiency Bonus to the damage roll. If you hit a fiend or undead creature, deal an additional DealDamage(2d6, MainMeleeWeaponDamageType) and possibly Bane Bane it.
Profane Scourge The Undead Bane
Target_MAG_OrphicHammer_ChainBreaker Smite the magical bonds keeping a creature Restrained Restrained, Paralysed Paralysed, and Stunned Stunned, freeing it.
Unshackling Strike Orphic Hammer
Target_SurgeryEnabler_Leech_Nurse Equips the Surgeon with a bloated, biting leech, allowing him to cast Leech Leech.
Hand Me My Leech Artificial Leech

Artificial Leech

Target_MAG_WeaponAction_SearingBlood Cut into an enemy, dealing DealDamage(MainMeleeWeapon+ProficiencyBonus, MainMeleeWeaponDamageType) + an additional DealDamage(1d6, Fire) to them, while you yourself take DealDamage(1d6, Slashing).
Searing Blood Rupturing Blade
Zone_MAG_Automaton_Human_Steelwatcher_HellfireCleave Spew hellish flames and strike your foes.
Hellflame Cleave Hellfire Greataxe
Shout_MAG_ArmsOfHadar_3 Prevent targets from using reactions.
Arms of Hadar Hollow's Staff
Projectile_MAG_WeaponAction_BlindingShot Weave the lost magic of the children of Deep Duerra into your shot and possibly Blind Blind your target.
Blinding Shot Least Expected
Target_MAG_WeaponAction_FlashingDawn Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a Distance(3) area. Enemies in the light must succeed a Template:Difficulty Class 13 Constitution Saving throw or be Blinded Blinded.
Dawnburst Strike Tough Sunrises

The Sacred Star

Target_MAG_Bhaalist_Hold_Person None
Hold Person Stillmaker
Projectile_MAG_Victory_Longbow_RoaringShot None
Bolt of Celestial Light Gontr Mael
Zone_MAG_ZephyrBreak Emit a powerful gale of wind that clears all clouds and pushes creatures back Distance(5), possibly inflicting Off Balance Off Balance.
Zephyr Break Nyrulna
Target_MAG_RetrievingShot Pulls the creature Distance(9) closer to you.
Reposition Malefactor Hellfire Engine Crossbow
Projectile_MAG_BG_OfSpeed_LightCrossbow_BonusAttack Make a ranged attack with your equipped weapon.
Blink-of-an-eye Bolt Light Crossbow of Speed
Zone_UNI_SuperheavyWeapon_Spell Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced Off Balanced.
Gargantuan Cleave Very Heavy Greataxe
Shout_MAG_CombatStaff_Enlarge Grow in size to become stronger.
Whossa Large Fellow? Bigboy's Chew Toy
Target_MAG_SpiritualWeapon Summon a floating, spectral weapon that attacks your enemies alongside you.
Spiritual Weapon Harper Sacredstriker
Shout_MAG_DevoteesMace_Healing_Aura Emanate a soothing aura. You and nearby allies regain RegainHitPoints(1d4) at the start of your turn.
Healing Incense Aura Devotee's Mace
Target_MAG_HuntersMark Mark a creature as your quarry to deal an additional DealDamage(1d6,MainWeaponDamageType) whenever you hit it with a weapon attack.
Hunter's Mark Hunting Shortbow
Zone_Mag_WeaponAction_RazorGale Swing your weapon in a cyclone of steel that deals razorblade-sharp damage to all enemies within range.
Razor Gale Larethian's Wrath
Shout_GLO_Pixie_InspectMoonlantern Looks like there is something inside the lantern. Inspect it closely.
Inspect Moonlantern Moonlantern
Projectile_WYR_Circus_MumblingStaff_FireBolt Hurl a mote of fire.
Firebolt? Quarterstaff
Rush_MAG_ZephyrFlash Rush forward, creating an air vortex that blasts foes and possibly inflicts Bleeding Bleeding.
Zephyr Flash Nyrulna
Projectile_HAG_RayOfSickness_Staff Possibly Poisons Poisons the target.
Ray of Sickness Staff of Crones
Target_MAG_CommanderStrike Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
Commander's Strike Ravengard's Scourger

Duke Ravengard's Longsword