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# Select a portion of your hair mesh. Go up to Object Mode and change to Vertex Paint mode. Make sure your shading is set to Viewport Shading. | # Select a portion of your hair mesh. Go up to Object Mode and change to Vertex Paint mode. Make sure your shading is set to Viewport Shading. | ||
# Set your color to black, then open Paint > Set Vertex Colors. This will change the entire mesh vertex color to black, which is equivalent to no highlight. | # Set your color to black, then open Paint > Set Vertex Colors. This will change the entire mesh vertex color to black, which is equivalent to no highlight. | ||
# Now set your color to hex #0080FF or so. This is the color we will be using to paint our highlights. | # Now set your color to hex #0080FF or so (a slightly greenish blue). This is the color we will be using to paint our highlights. | ||
# Paint the blue color roughly where you want the highlights to be. | # Paint the blue color roughly where you want the highlights to be. | ||
# Use the Blur tool to blur out the highlights as much as possible. | # Use the Blur tool to blur out the highlights as much as possible. |