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Invoke Duplicity: Difference between revisions
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'''Invoke Duplicity''' is a [[Trickery Domain]] Clerics Action. This ability allow these Clerics to improve hit chances of allied creature against enemies. | |||
'''Invoke Duplicity''' is a | |||
== Description == | == Description == | ||
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== Properties == | == Properties == | ||
<code>[[File:Action Icon.png|frameless | [[File:Invoke Duplicity Tooltip.png|thumb|right|upright=1.5|In-game tooltip]] | ||
<code>[[File:Action Icon.png|frameless]] Action + [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] Channel Divinity</code> | |||
* [[File: | * [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code> | ||
* [[File: | * [[File:Concentration.png|frameless|upright=0.1]] Concentration: <code>Required</code> |
Revision as of 10:07, 17 March 2022
Invoke Duplicity is a Trickery Domain Clerics Action. This ability allow these Clerics to improve hit chances of allied creature against enemies.
Description
Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3m / 10ft
of it.
Properties
Action + File:Channel Divinity Charge Icon.png Channel Divinity
- Range:
9m / 30ft
- File:Concentration.png Concentration:
Required