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Invoke Duplicity: Difference between revisions

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[[File:Invoke Duplicity.jpg|thumb|right|Ingame tooltip]]
'''Invoke Duplicity''' is a [[Trickery Domain]] Clerics Action. This ability allow these Clerics to improve hit chances of allied creature against enemies.
'''Invoke Duplicity''' is a '''Subclass Feature''' of [[Trickery Domain]] Clerics. This ability allow these Clerics to improve hit chances of allied creature against enemies.


== Description ==
== Description ==
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== Properties ==
== Properties ==
<code>[[File:Action Icon.png|frameless|middle|link=]] Action + [[File:Channel Divinity Charges Icon.png|frameless|25px|middle|link=]] Channel Divinity</code>
[[File:Invoke Duplicity Tooltip.png|thumb|right|upright=1.5|In-game tooltip]]
<code>[[File:Action Icon.png|frameless]] Action + [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] Channel Divinity</code>


* [[File:Concentration.png|frameless|40px|middle|link=]] Concentration: <code>Required</code>
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code>
* [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>9m / 30ft</code>
* [[File:Concentration.png|frameless|upright=0.1]] Concentration: <code>Required</code>

Revision as of 10:07, 17 March 2022

Invoke Duplicity is a Trickery Domain Clerics Action. This ability allow these Clerics to improve hit chances of allied creature against enemies.

Description

Summon an illusion to distract your enemies. You and your allies receive Advantage on Attack Rolls against a creature if both the attacker and the illusion are within 3m / 10ft of it.

Properties

In-game tooltip

Action Icon.png Action + File:Channel Divinity Charge Icon.png Channel Divinity