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edits→The Monster Hunter
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# whether they currently have Astarion in their party or not. | # whether they currently have Astarion in their party or not. | ||
* If Astarion '''is not in the party''' AND the player knows already about his true nature: | |||
Speaking to Gandrel, the party may find out that he came to this area to get some help from a local hag. Further in the dialogue, the player may inquire about his prey, but will need to pass a {{Ability check|Intimidation|20}} or {{Ability check|Persuasion|15}} to make the hunter reveal his target. If successful, the player might choose whether to stand by Astarion or to turn him in. Either way, the Gur will ask the way to their camp to finish his task (see below). | |||
* If Astarion '''is not in the party''' BUT his vampirism hasn't been unearthed yet: | * If Astarion '''is not in the party''' BUT his vampirism hasn't been unearthed yet: | ||
The dialogue with Gandrel evolves mostly the same way, but finding out that Astarion could indeed possibly be a vampire might later trigger the nighttime cutscene with him trying to bite the player character. | |||
* If Astarion '''is in the party''', BUT still considered an ordinary elf: | * If Astarion '''is in the party''', BUT still considered an ordinary elf: | ||
Speaking to Gandrel, the party may find out that he is hunting a vampire spawn and came to this area to get some help from a local hag. Through the dialogue, the player will roll a passive {{Ability check|Insight|5}} to notice Astarion being overly tensed, 'like a coiled spring'. Should the player reveal they have noticed it or continue to ask questions, the elf will relax a little, and the scene ends peacefully. However, if the player does nothing about it, Astarion will make his own move and kill Gandrel in one swift strike, giving the player only vague explanations about his antipathy towards all Gur afterwards. Talking to Gandrel's corpse via {{SAI|Speak with Dead}} will reveal that he was sent by someone named [[Ulma]] and his target's name was "Astarion", but inquiring the elf - now red-handed (literally) - won't progress the quest (the following long rest, however, might do it, as mentioned above). | Speaking to Gandrel, the party may find out that he is hunting a vampire spawn and came to this area to get some help from a local hag. Through the dialogue, the player will roll a passive {{Ability check|Insight|5}} to notice Astarion being overly tensed, 'like a coiled spring'. Should the player reveal they have noticed it or continue to ask questions, the elf will relax a little, and the scene ends peacefully. However, if the player does nothing about it, Astarion will make his own move and kill Gandrel in one swift strike, giving the player only vague explanations about his antipathy towards all Gur afterwards. Talking to Gandrel's corpse via {{SAI|Speak with Dead}} will reveal that he was sent by someone named [[Ulma]] and his target's name was "Astarion", but inquiring the elf - now red-handed (literally) - won't progress the quest (the following long rest, however, might do it, as mentioned above). |