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Divine Smite: Difference between revisions
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Willowman69 (talk | contribs) m (Made an edit that clarifies that Divine Smite can't be counterspelled) |
(Smite is not a spell) |
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{{Hatnote|Also see {{SAI|Divine Smite (reaction)}}}} | {{Hatnote|Also see {{SAI|Divine Smite (reaction)}}}} | ||
{{ | {{Action page | ||
| image = Divine Smite.webp | | image = Divine Smite.webp | ||
| classes = Paladin | | classes = Paladin | ||
| summary = Divine Smite allows a [[Paladin]] to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack. | | summary = Divine Smite is a spell-like ability that allows a [[Paladin]] to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack. | ||
| description = Your weapon deals an additional {{DamageText|2d8|Radiant|drs=t}} damage, increased by {{DamageText|1d8|Radiant}} damage when attacking Fiends or Undead. | | description = Your weapon deals an additional {{DamageText|2d8|Radiant|drs=t}} damage, increased by {{DamageText|1d8|Radiant}} damage when attacking Fiends or Undead. | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| cost = action | | cost = action | ||
Line 24: | Line 22: | ||
| attack roll = yes | | attack roll = yes | ||
| range = weapon | | range = weapon | ||
| higher levels = * When | | higher levels = * When Divine Smite is cast at 2nd level or higher, damage increases by {{DamageText|1d8|Radiant}} for each [[Spells#Spell_Slot_Levels|spell slot level]] above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage. | ||
| notes = * | | notes = | ||
* Does | * Despite consuming spell slots, Divine Smite is not a spell and does not interact with any effect or ability that only works with spells. Examples include {{SAI|Counterspell}}, {{RarityItem|Vivacious Cloak}}, or {{SAI|Tempestuous Magic}}. | ||
** Other [[Smite]]s such as {{SAI|Thunderous Smite}} {{em|are}} proper spells and will interact with these effects. | |||
* Divine Smite cannot be triggered by ranged attacks. | |||
* Does {{em|not}} consume the spell slot on a miss. | |||
* Deals {{InfoBlob|Weapon Damage +}} | * Deals {{InfoBlob|Weapon Damage +}} | ||
** {{DamageText|2d8|Radiant|drs=t}} (to normal enemies) | ** {{DamageText|2d8|Radiant|drs=t}} (to normal enemies) | ||
** {{DamageText|3d8|Radiant|drs=t}} (to fiends and undead) | ** {{DamageText|3d8|Radiant|drs=t}} (to fiends and undead) | ||
* Unlike other smite spells, | * Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the reactions menu. See {{SAI|Divine Smite (reaction)}}. | ||
** This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding. | ** This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding. | ||
** When triggered in this way, the only additional resource consumed is the selected level of spell slot. | ** When triggered in this way, the only additional resource consumed is the selected level of spell slot. | ||
** Despite being configured in the Reactions menu, | ** Despite being configured in the Reactions menu, Divine Smite never consumes the {{action|reaction}} resource. | ||
* If the weapon attack roll is a critical hit, the damage is doubled ({{DamageText|4d8|Radiant}}, increasing by {{DamageText|2d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st). | * If the weapon attack roll is a critical hit, the damage is doubled ({{DamageText|4d8|Radiant}}, increasing by {{DamageText|2d8|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st). | ||
* [[ Divine Smite ]] cannot be countered with [[ Counterspell ]] | * [[ Divine Smite ]] cannot be countered with [[ Counterspell ]] |
Revision as of 23:41, 21 September 2024
Also see
Divine Smite is a spell-like ability that allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack.
Description
Your weapon deals an additional 2d8RadiantDRS damage, increased by 1d8
Radiant damage when attacking Fiends or Undead.
Properties
- Cost:
-
Action
- Cost on hit:
-
Level 1 Spell Slot
- Damage:
- Normal weapon damage
- +
2d8 (2~16)
Radiant
- Details:
-
Attack roll
-
Range: Normal weapon range
At Higher Levels
- When Divine Smite is cast at 2nd level or higher, damage increases by 1d8
Radiant for each spell slot level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
How to learn
Classes:
- Class level 2: Paladin
Notes
- Despite consuming spell slots, Divine Smite is not a spell and does not interact with any effect or ability that only works with spells. Examples include ,
Vivacious Cloak, or .
- Other Smites such as are proper spells and will interact with these effects.
- Divine Smite cannot be triggered by ranged attacks.
- Does not consume the spell slot on a miss.
- Deals Weapon Damage +
- Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the reactions menu. See .
- This allows you to use Divine Smite on any melee weapon attack and multiple times per turn, even while dual-wielding.
- When triggered in this way, the only additional resource consumed is the selected level of spell slot.
- Despite being configured in the Reactions menu, Divine Smite never consumes the
Reaction resource.
- If the weapon attack roll is a critical hit, the damage is doubled (4d8
Radiant, increasing by 2d8
Radiant for each Spell Slot Level above 1st).
- Divine Smite cannot be countered with Counterspell