Divine Smite
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Divine Smite is a Level 1 Spell. Divine Smite allows a Paladin to expend a Spell Slot to deal additional
Radiant damage with a melee weapon attack.
Description
Your weapon emanates divine might as you strike, dealing an additional 2d8RadiantDRS damage. Deals an additional 1d8
RadiantDRS damage to Fiends and Undead.
Properties
- Cost:
-
Action
- Cost on hit:
-
Level 1 Spell Slot
- Damage:
- Normal Weapon Damage
- Extra damage:
-
2d8 (2~16)
Radiant damage
- Details:
-
Range: Normal Weapon Range
At higher levels
- When Divine Smite is cast at 2nd Level or higher, damage increases by 1d8
Radiant for each Spell Slot Level above 1st. This damage is capped to 5d8, so using a spell slot above 4th spell level adds no further damage.
How to learn
Classes:
- Class Level 2:
Paladin
Notes
- Divine Smite cannot be triggered by ranged attacks.
- Does not consume the spell slot on a miss.
- Deals Weapon Damage +
- Unlike other smite spells, Divine Smite can also be configured to trigger automatically on a hit or critical hit via the
Reactions menu.
- When triggered in this way, the only additional resource consumed is the selected level of spell slot.
- Despite being configured in the Reactions menu, Divine Smite never consumes the
Reaction resource.
- If the weapon attack roll is a critical hit the damage is doubled (4d8
Radiant, increasing by 2d8
Radiant for each Spell Slot Level above 1st).
[[Category:{{{school}}} Spells]]
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