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The party must pick up the corpse and bring it back to the Mind Flayer, to be rewarded with one skill point for the [[Illithid Powers]] tree. If the Mind Flayer is fed, it will leave the windmill after a long rest. It will later re-appear in [[Armbrust's Home]] in the [[Lower City]], killing {{CharLink|Tym Armbrust}} and his whole family. The Mind Flayer can still be killed for its brain after giving it a corpse, but consuming it at this point will not grant an additional illithid skill point. | The party must pick up the corpse and bring it back to the Mind Flayer, to be rewarded with one skill point for the [[Illithid Powers]] tree. If the Mind Flayer is fed, it will leave the windmill after a long rest. It will later re-appear in [[Armbrust's Home]] in the [[Lower City]], killing {{CharLink|Tym Armbrust}} and his whole family. The Mind Flayer can still be killed for its brain after giving it a corpse, but consuming it at this point will not grant an additional illithid skill point. | ||
Feeding the Mind Flayer earns the [[Inspiration|Inspirational Events]] '''Unexpected Parenting''' ([[Haunted One]] background) and '''Newfound Subject''' ([[Noble]] background). | Feeding the Mind Flayer earns the [[Inspiration|Inspirational Events]] '''Unexpected Parenting''' ([[Haunted One]] background) and '''Newfound Subject''' ([[Noble]] background). Paladins will break their oath if this option is chosen. | ||
If the Mind Flayer is persuaded to get its own meal, it leaves the windmill to go hunt, with no further reward. This will result in the death of nearby picnicker {{CharLink|Sloncha Owena}} and the disappearance of her beau {{CharLink|Bogdan Vortleson}}. | If the Mind Flayer is persuaded to get its own meal, it leaves the windmill to go hunt, with no further reward. This will result in the death of nearby picnicker {{CharLink|Sloncha Owena}} and the disappearance of her beau {{CharLink|Bogdan Vortleson}}. |