| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and [[Blinded (Condition)|Blinds]] those within it.
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and {{Cond|Blinded|blinds}} those within it.
| description = Create a cloud of magical darkness that Heavily Obscures and [[Blinded (Condition)|Blinds]] creatures within. Creatures cannot make ranged attacks into or out of it.
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscures|Heavily Obscures}} and {{Cond|Blinded|}} creatures within. Creatures cannot make ranged attacks into or out of it.
| action type = action
| action type = action
| attack roll =
| attack roll =
Line 64:
Line 64:
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
* {{Class|Way of Shadow}}s gain the ability to cast this spell at level 3, at the cost of 2{{SmallIcon|Monk_Ki_Icon.png}}[[Monk#Ki|Ki Points]].
* {{Class|Way of Shadow}}s gain the ability to cast this spell at level 3, at the cost of 2{{SmallIcon|Monk_Ki_Icon.png}}[[Monk#Ki|Ki Points]].
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] Devil's Sight, Eversight Ring from act 2, and Helldusk Helmet from act 3, allow ranged attacks into and out of this spell's area.
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] {{SAI|Devil's Sight}}, {{RarityItem|Eversight Ring}} from act 2, and {{RarityItem|Helldusk Helmet}} from act 3, allow ranged attacks into and out of this spell's area.
Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and blinds those within it.
Description
Create a cloud of magical darkness that Heavily Obscures and Blinded creatures within. Creatures cannot make ranged attacks into or out of it.