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Reapply Hunter's Mark: Difference between revisions

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'''Reapply Hunter's Mark''' is a Divination '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to cast Hunter's Mark to other creatures again without using Spell Slots if the previous targets were successfully hunted.
'''Reapply Hunter's Mark''' is a Divination '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.


[[File:Reapply Hunter's Mark Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Reapply Hunter's Mark Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox

Revision as of 17:36, 16 November 2022

Spell > List Of Spells > 1st Level Spells > Hunter's Mark > Reapply Hunter's Mark


Reapply Hunter's Mark is a Divination 1st Level Spell. This spell allows spellcasters to cast Hunter's Mark on other creatures again without using Spell Slots if the previous targets were successfully hunted.

File:Reapply Hunter's Mark Icon 2.png
"Shift your Hunter's Mark to a new creature without using a Spell Slot. A creature marked with your Hunter's Mark takes an additional 1d6 Physical damage whenever you hit it with a weapon attack."

B.Action Icon.png Bonus Action

Damage Weapon Damage + 1d6
Damage Types Physical Damage
Range 18m / 60ft
School Divination
Concentration Required
Condition Hunter's Mark Quarry
Duration Until Long Rest

Description

Shift your Hunter's Mark to a new creature without using a Spell Slot.

A creature marked with your Hunter's Mark takes an additional 1d6 Physical damage whenever you hit it with a weapon attack.

Properties

B.Action Icon.png Bonus Action

Prerequisite: Kill a creature with Hunter's Mark before the spell ends.

  • Damage: Weapon Damage + 1 ~ 6 Physical
  • Range: Range Icon 2.png 18m / 60ft
  • Concentration: Concentration Icons.png Required