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Hunter's Mark

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Hunter's Mark.webp
Hunter's Mark is a level 1 divination spell. It allows spellcasters to mark a creature as their prey and deal additional WeaponWeapon damage to the targeted creature.

Description

Mark a creature as your quarry to deal an additional 1d6WeaponWeapon damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use Reapply Hunter's Mark Reapply Hunter's Mark to mark a new creature.

Properties

Cost
Bonus Action + Level 1 Spell Slot
Damage: 1~6
1d6WeaponWeapon (Per weapon attack)
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Grants:

Condition: Hunter's Mark Quarry

Hunter's Mark Quarry Hunter's Mark Quarry

Duration: Until Long rest

  • Affected entity suffers an additional 1d6Damage TypesWeapon damage if the spellcaster hits it with a weapon attack.

Condition: Hunt Completed

Hunt Completed Hunt Completed
  • Can use a bonus action to reapply Hunter's Mark to another target.

How to learn

Classes:

Granted by items:

Notes

  • Beast companions for Beast Masters and Gathered Swarm for Swarmkeepers both have a passive feature, Prey's Scent Prey's Scent and Prey's Scent (Swarmkeeper) Prey's Scent (Swarmkeeper) respectively, which causes this spell to improve their damage as well when their Ranger casts it.
    • Otherwise, only the caster benefits from the extra weapon damage.
  • The damage provided by this spell functions more like Sneak Attack Sneak Attack than spell damage; as such, it does not provoke effects that activate on spell damage such as The Spellsparkler.
  • Unlike in Dungeons & Dragons 5th Edition, unarmed attacks in Baldur's Gate 3 are not counted as "weapon attacks" and do not benefit from Hunter's Mark.
  • The Latin incantations for Hunter's Mark are Es Praedae Mei ("You are my prey") and Mors Certa ("Certain death").

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