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Animate Dead: Flying Ghoul: Difference between revisions
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| | | other ways to learn = * This spell is a variation of {{SAI|Animate Dead}}. | ||
| | |||
| summary = This spell allows spellcasters to animate a corpse to create a [[Flying Ghoul (Animate Dead)|flying ghoul]]. Requires a corpse, and lasts until long rest. | | summary = This spell allows spellcasters to animate a corpse to create a [[Flying Ghoul (Animate Dead)|flying ghoul]]. Requires a corpse, and lasts until long rest. | ||
| description = Create a [[Flying Ghoul (Animate Dead)|flying ghoul]] that specialises in ranged combat. | | description = Create a [[Flying Ghoul (Animate Dead)|flying ghoul]] that specialises in ranged combat. | ||
{{Prereq|The target must be a Medium or Small corpse.}} | {{Prereq|The target must be a Medium or Small corpse.}} | ||
| | | cost = action, spell1 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = *Despite the description saying it specialises in ranged combat, all of its abilities/attacks are melee. | | notes = *Despite the description saying it specialises in ranged combat, all of its abilities/attacks are melee. | ||
| video = | | video = | ||
}} | }} |
Revision as of 17:41, 21 November 2023
Animate Dead: Flying Ghoul is a level 5 necromancy spell. This spell allows spellcasters to animate a corpse to create a flying ghoul. Requires a corpse, and lasts until long rest.
Description
Create a flying ghoul that specialises in ranged combat.
The target must be a Medium or Small corpse.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- Range: 3 m / 10 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Other ways to learn:
- This spell is a variation of .
Notes
- Despite the description saying it specialises in ranged combat, all of its abilities/attacks are melee.