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Volatile Shield (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| effects = Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes. | | effects = | ||
* Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes. | |||
* The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition. | * The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition. | ||
* When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{SavingThrow|INT}}. | * When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{SavingThrow|INT}}. | ||
}} | }} |
Revision as of 19:02, 18 October 2023
- Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly nearby foes.
- The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition.
- When the shield bursts, enemies within 9 m / 30 ft are for 1 turn, unless they succeed on an Intelligence saving throw.