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Volatile Shield (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| effects = Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes.
| effects =  
* Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly {{Cond|Stunned|Stunning}} nearby foes.
* The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition.
* The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition.
* When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{SavingThrow|INT}}.
* When the shield bursts, enemies within {{Distance|m=9|ft=30}} are {{Cond|Stunned}} for 1 turn, unless they succeed on an {{SavingThrow|INT}}.
}}
}}

Revision as of 19:02, 18 October 2023

Template:Up to date

  • Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly Stunning Stunning nearby foes.
  • The shield only bursts after all 10 temporary hit points have been removed. This also removes the condition.
  • When the shield bursts, enemies within 9 m / 30 ft are Stunned Stunned for 1 turn, unless they succeed on an Intelligence saving throw.

Sources of Volatile Shield