- Affected entity has been granted temporary hit points by an illithid. If these are removed by incoming damage, the shield bursts, possibly nearby foes.
- The shield only bursts after all temporary hit points have been removed. This also removes the condition.
- When the shield bursts, enemies within
9 m / 30 ft are for 1 turn, unless they succeed a DC 15
Intelligence saving throw.
Condition: Stunned
DC 15 Intelligence saving throw
- Affected creatures cannot move or take
Actions,
Bonus Actions, or
Reactions.
- Affected creatures automatically fail
Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
- Attack Rolls against affected creatures have
Advantage.
Sources of Volatile Shield
Conditions with the same stack ID
Conditions with the stack ID TEMPORARY_HP
, only one of these can be applied at the same time:
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