D&D 5e feat changes: Difference between revisions

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* [[Alert]] does not prevent enemies from gaining {{Advantage}} on attacks against you while they are unseen.
* [[Alert]] does not prevent enemies from gaining {{Advantage}} on attacks against you while they are unseen.
* [[Athlete]] does not include the climbing speed or running jump features. Instead, it increases jumping distance, which is not a component of the 5e feat.
* [[Athlete]] does not include the climbing speed or running jump features. Instead, it increases jumping distance, which is not a component of the 5e feat.
* [[Crossbow Expert]] does not include the loading quality aspect, as loading is not a game mechanic in BG3. It also does not include the ability to fire a hand crossbow as a bonus action after making a one-handed attack action. Instead, it doubles the duration of the [[Gaping Wounds (Condition)]] effect applied by {{SmallIcon|Piercing_Shot_Icon.png|link=Piercing_Shot_(Weapon_Action)}} [[Piercing Shot (Weapon Action)]]. In addition, the removal of {{Disadvantage}} when attacking at close range only applies to crossbow attacks, instead of all ranged attacks.
* [[Crossbow Expert]] does not include the loading quality aspect, as loading is not a game mechanic in BG3. It also does not include the ability to fire a hand crossbow as a bonus action after making a one-handed attack action. Instead, it doubles the duration of the {{Cond|Gaping Wounds}} effect applied by {{SAI|Piercing Shot (Weapon Action)}}. In addition, the removal of {{Disadvantage}} when attacking at close range only applies to crossbow attacks, instead of all ranged attacks.


* [[Defensive Duellist]] ignores the 13 {{Ability|Dexterity}} prerequisite.
* [[Defensive Duellist]] ignores the 13 {{Ability|Dexterity}} prerequisite.
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* [[Ritual Caster]] ignores the 13 {{Ability|Intelligence}} or {{Ability|Wisdom}} prerequisite, does not include the requirement to carry a ritual book and does not allow you to learn ritual spells from spell scrolls (outside of your class's normal ability to learn spells). Additionally, while the 5e version of this feat only allows choosing first-level spells at the time of feat selection, BG3 allows learning any of the six ritual spell available in the game, including the third-level {{SmallIcon|Speak_with_Dead_Icon.png|link=Speak_with_Dead}} [[Speak with Dead]] spell.
* [[Ritual Caster]] ignores the 13 {{Ability|Intelligence}} or {{Ability|Wisdom}} prerequisite, does not include the requirement to carry a ritual book and does not allow you to learn ritual spells from spell scrolls (outside of your class's normal ability to learn spells). Additionally, while the 5e version of this feat only allows choosing first-level spells at the time of feat selection, BG3 allows learning any of the six ritual spell available in the game, including the third-level {{SmallIcon|Speak_with_Dead_Icon.png|link=Speak_with_Dead}} [[Speak with Dead]] spell.
* [[Savage Attacker]] is not limited to one roll per turn.
* [[Savage Attacker]] is not limited to one roll per turn.
* [[Sentinel]] does not allow an {{SmallIcon|Attack_Of_Opportunity_Icon.png|link=Attack_of_Opportunity}} [[Attack of Opportunity]] against enemies which use [[Disengage]] before moving out of melee range, as in 5e. Instead, it grants {{Advantage}} on Attacks of Opportunity.
* [[Sentinel]] does not allow an {{SAI|Opportunity Attack}} against enemies which use [[Disengage]] before moving out of melee range, as in 5e. Instead, it grants {{Advantage}} on Attacks of Opportunity.
* [[Sharpshooter]] ignores penalties due to [[High Ground Rules]] (a mechanic unique to BG3), rather than ignoring penalties due to attacking at long range (despite this mechanic also being present in BG3). The ability to ignore half and three-quarters cover is also not included, as BG3 does not include a cover system.
* [[Sharpshooter]] ignores penalties due to [[High Ground Rules]] (a mechanic unique to BG3), rather than ignoring penalties due to attacking at long range (despite this mechanic also being present in BG3). The ability to ignore half and three-quarters cover is also not included, as BG3 does not include a cover system.


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* [[Skilled]] does not allow you to select [[Proficiency]] with tools, as this mechanic is not present in BG3.
* [[Skilled]] does not allow you to select [[Proficiency]] with tools, as this mechanic is not present in BG3.
* [[Spell Sniper]] ignores the requirement to be a spell caster; since you do not select a spell class spell list, non-casting classes use their highest spell casting ability ({{Ability|Intelligence}}, {{Ability|Wisdom}}, or {{Ability|Charisma}}) for the selected [[Cantrip]]. It does not include the enhancement to spell range, nor the ability to ignore cover (as BG3 does not include a cover system).
* [[Spell Sniper]] ignores the requirement to be a spell caster; since you do not select a spell class spell list, non-casting classes use their highest spell casting ability ({{Ability|Intelligence}}, {{Ability|Wisdom}}, or {{Ability|Charisma}}) for the selected [[Cantrip]]. It does not include the enhancement to spell range, nor the ability to ignore cover (as BG3 does not include a cover system).
* [[Tavern Brawler]] does not include proficiency with {{SmallIcon|Action Improvised Weapon Icon.png|link=Improvised_Melee_Weapon}} [[Improvised Melee Weapon|Improvised Melee Weapons]], as all characters already gain their proficiency bonus on attack rolls with such weapons in BG3. Selecting this feat doubles the {{Ability|Strength}} modifier added to unarmed attacks (i.e. your unarmed attacks deal a flat {{DamageInfo|1|Bludgeoning|modifier=2 x Strength}} ), rather than converting your unarmed attacks to  
* [[Tavern Brawler]] does not include proficiency with {{SAI|Improvised Melee Weapon}}s, as all characters already gain their proficiency bonus on attack rolls with such weapons in BG3. Selecting this feat doubles the {{Ability|Strength}} modifier added to unarmed attacks (i.e. your unarmed attacks deal a flat {{DamageInfo|1|Bludgeoning|modifier=2 x Strength}} ), rather than converting your unarmed attacks to  
{{DamageInfo|1d4|Bludgeoning|modifier=Strength}} , as in 5e. The ability to grapple your target as a bonus action upon a successful unarmed hit is not included, due to the lack of a grappling mechanic in BG3.
{{DamageInfo|1d4|Bludgeoning|modifier=Strength}} , as in 5e. The ability to grapple your target as a bonus action upon a successful unarmed hit is not included, due to the lack of a grappling mechanic in BG3.
* [[War Caster]] ignores the requirement to be a spell caster. Taking this feat does not enhance your ability to cast spells without a free hand, as spell components (i.e. verbal, somatic, material) are not included as a game mechanic. Additionally, while the 5e version of this feat allows you to cast any available single-target spell as an {{SmallIcon|Attack_Of_Opportunity_Icon.png|link=Attack_of_Opportunity}} [[Attack of Opportunity]], the BG3 version of this feat explicitly only allows you to cast {{SmallIcon|Shocking_Grasp_Icon.png|link=Shocking_Grasp}}[[Shocking Grasp]], though this is independent of whether you know this cantrip. In contrast to 5e rules, since BG3 allows all characters to use spell [[Scrolls]], regardless of character class, even non-casting classes may benefit from the feat granting {{Advantage}} on [[Saving Throw|Saving Throws]] to maintain {{Concentration}}, when such spells are cast from scrolls.
* [[War Caster]] ignores the requirement to be a spell caster. Taking this feat does not enhance your ability to cast spells without a free hand, as spell components (i.e. verbal, somatic, material) are not included as a game mechanic. Additionally, while the 5e version of this feat allows you to cast any available single-target spell as an {{SAI|Opportunity Attack}}, the BG3 version of this feat explicitly only allows you to cast {{SAI|Shocking Grasp}}, though this is independent of whether you know this cantrip. In contrast to 5e rules, since BG3 allows all characters to use spell [[Scrolls]], regardless of character class, even non-casting classes may benefit from the feat granting {{Advantage}} on [[Saving Throw|Saving Throws]] to maintain {{Concentration}}, when such spells are cast from scrolls.


== Feats with No Changes ==
== Feats with No Changes ==