Resistances: Difference between revisions

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''*Sometimes, the term {{DamageColor|Physical|'''Physical Damage'''}} (stylized as {{DamageType|Physical}} on the wiki) is used in ability or item descriptions, such as the [[Rage]] ability of [[Barbarian]]s.  When you use such an ability, you deal whatever damage type your weapon would deal.''
''*Sometimes, the term {{DamageColor|Physical|'''Physical Damage'''}} (stylized as {{DamageType|Physical}} on the wiki) is used in ability or item descriptions, such as the [[Rage]] ability of [[Barbarian]]s.  When you use such an ability, you deal whatever damage type your weapon would deal.''


== Damage Vulnerability, Resistance and Immunity ==
== Damage vulnerability, resistance and immunity ==
{{hatnote|See also [[:Category:Resistances]]}}
{{hatnote|See also [[:Category:Resistances]]}}


'''Vulnerability''', '''Resistance''', and '''Immunity''' are properties that modify how much damage a target takes from specific types of damage.
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.


=== Vulnerability ===
=== Vulnerability ===
'''Vulnerability''' means the total damage taken from a type of damage is '''doubled'''. Vulnerability is indicated by a ''downwards red arrow'' on the corresponding element when inspecting an entity.''
'''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. Vulnerability is indicated by a downwards red arrow on the corresponding element when inspecting an entity.


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{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}}
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}}


'''Resistance''' means the total damage taken from a type of damage is '''halved'''. Resistance is indicated by an ''upwards blue or grey arrow'' on the corresponding element when inspecting an entity. Grey indicates that non-magical sources of damage are reduced, and blue indicates that magical sources of damage are reduced.
''Resistance'' means the total damage taken from a type of damage is {{em|halved}}. Resistance is indicated by an upwards blue or grey arrow on the corresponding element when inspecting an entity. Grey indicates that non-magical sources of damage are reduced, and blue indicates that magical sources of damage are reduced.


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=== Immunity ===
=== Immunity ===
'''Immunity''' means the total damage taken from a type of damage is '''reduced to 0'''. It is indicated by a ''yellow outline shaped like a shield'' on the corresponding element when inspecting an entity.
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. It is indicated by a yellow outline shaped like a shield on the corresponding element when inspecting an entity.


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== Toughness ==
== Toughness ==


'''Toughness''' is a special property of some doors, chests, and breakable walls that requires a hit to exceed a certain damage threshold in order to deal any damage. The possible levels of Toughness are:
''Toughness'' is a special property of some doors, chests, and breakable walls that requires a hit to exceed a certain damage threshold in order to deal any damage. The possible levels of Toughness are:
* {{IconLink|Sturdy Condition Icon.webp|Sturdy (Condition)|Sturdy}}: Only a hit that deals at least '''10''' damage can damage this material.
* {{IconLink|Sturdy Condition Icon.webp|Sturdy (Condition)|Sturdy}}: Only a hit that deals at least '''10''' damage can damage this material.
* {{IconLink|Medium Toughness Condition Icon.webp|Medium Toughness (Condition)|Medium Toughness}}: Only a hit that deals at least '''22''' damage can damage this material.
* {{IconLink|Medium Toughness Condition Icon.webp|Medium Toughness (Condition)|Medium Toughness}}: Only a hit that deals at least '''22''' damage can damage this material.