Modding:Head Troubleshooting: Difference between revisions

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(Created page with "== Tools == * [https://github.com/ShinyHobo/BG3-Modders-Multitool BG3 Modders Multitool] * [https://www.nexusmods.com/baldursgate3/mods/502 BG3 Mini Tool] * [https://www.nexusmods.com/baldursgate3/mods/132?tab=files BG3 Head Template] First you can download my template for Heads from [https://www.nexusmods.com/baldursgate3/mods/132?tab=files here] and if wanting to add more than one head to your mod you can use my mini tool [https://www.nexusmods.com/baldursgate3/mods/...")
 
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This way you don't have to manually do the conversions yourself. However if you prefer to do manual conversions change the extension to .xml only.
This way you don't have to manually do the conversions yourself. However if you prefer to do manual conversions change the extension to .xml only.


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So the first underscored (yellow) part labeled 1 is a handle. This is technically the same as a UUID except it has no - and instead has 3 extra random digits and adds a h at the beginning. So if you want you can use auto generated UUID's like you can make with notepad ++ or vscode and then remove the - and add a h at the beginning and add 3 more random digits.
So the first underscored (yellow) part labeled 1 is a handle. This is technically the same as a UUID except it has no - and instead has 3 extra random digits and adds a h at the beginning. So if you want you can use auto generated UUID's like you can make with notepad ++ or vscode and then remove the - and add a h at the beginning and add 3 more random digits.