Speedy Reply: Difference between revisions

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| damage = 1d6 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage = 1d6 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| condition = Momentum
| extra damage = <!-- Same format as regular damage but with type directly on the same line. -->
| condition duration = 2
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| ammunition =
| finesse = yes
| finesse = yes
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This weapon can be found on the body of a dead caravan agent on [[The Risen Road]], near the cave where gnolls are attacking the caravan's survivors {{coords|25|603}}.
This weapon can be found on the body of a dead caravan agent on [[The Risen Road]], near the cave where gnolls are attacking the caravan's survivors {{coords|25|603}}.
}}
}}
==Conditions==
<div class="bg3wiki-tooltip-box">
{{Condition|Momentum|duration=2}}{{inflicts|Momentum|item}}
</div>


==Gallery==
==Gallery==