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If you pass a dialogue [[Ability Check|Skill Check]] or if [[Astarion]] is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child.  
If you pass a dialogue [[Ability Check|Skill Check]] or if [[Astarion]] is in your party, Gandrel will reveal he is hunting for Astarion. Gandrel believes he has information about a vampire spawn attack on a village and the abduction of a child.  


You can choose to give Astarion up, or protect him. Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, he will happily trade with you though offer little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]].
You can choose to give Astarion up, or protect him. Giving up Astarion will, unsurprisingly, earn his [[Approval|disapproval]] and permanently remove him from your party.
 
Holding Astarion back from killing Gandrel will earn Astarion's disapproval. If spared, Gandrel will happily trade with you though offer little besides some [[Arrows]], [[Torch|Torches]], [[Potion of Healing|Potions of Healing]] and a [[Supply Pack]].


== Act Three ==
== Act Three ==
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=== Tactics ===
=== Tactics ===
Despite fighting alone, '''Gandrel''' is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an [[Extra Attack]]. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant [[Critical Hit|Critical Hits]] through his [[Scar of Fury (Passive Feature)|Scar of Fury]] passive.. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage. Regardless of the above, his pure damage potential and rate of attacks alone, make him a significant threat in combat.
Despite fighting alone, Gandrel is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an [[Extra Attack]]. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant [[Critical Hit|Critical Hits]] through his [[Scar of Fury (Passive Feature)|Scar of Fury]] passive. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage.


Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly [[Threatened (Condition)|Threatened]] will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If [[Astarion]] is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, [[Ensnared (Condition)|Ensnaring]] him, or knocking him [[Prone (Condition)|Prone]] are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you.
Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly [[Threatened (Condition)|Threatened]] will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If [[Astarion]] is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, [[Ensnared (Condition)|Ensnaring]] him, or knocking him [[Prone (Condition)|Prone]] are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you.