User:HarveyPekar/Differences between Tactician and Balanced: Difference between revisions

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== Variable increases ==
== Variable increases ==
These are changes that are implemented to varying or uncertain degrees across enemies in the game.
These are changes that are implemented to varying degrees across creatures in the game.


=== Health ===
=== Health ===
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* Creatures with >30% hit point difference, i.e. [[Grym]] and [[Oathbreaker Knight]].
* Creatures with >30% hit point difference, i.e. [[Grym]] and [[Oathbreaker Knight]].
* Creatures with unchanged hit points, i.e. [[Marcus]].
* Creatures with unchanged hit points, i.e. [[Marcus]].
=== Behavior Changes in AI ===
NPC behavior is more aggressive in combat and prioritizes spellcasters and soft targets more often.


== Footnotes ==
== Footnotes ==