D&D 5e class changes: Difference between revisions

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===={{Class|Life Domain}}====
===={{Class|Life Domain}}====
*The level 2 domain feature Channel Divinity: [[Preserve Life]] restores (3 x Cleric level) hit points to each ally in range, rather than providing (5 x Cleric level) hit points to divide amongst them. It can heal creatures up to their maximum hit points (as opposed to half).
*The level 2 domain feature Channel Divinity: [[Preserve Life]] restores (3 x Cleric level) hit points to each ally in range, rather than providing (5 x Cleric level) hit points to divide amongst them. It can heal creatures up to their maximum hit points (as opposed to half).
*The level 3 domain spell Spiritual Weapon is replaced with [[Aid]].
*The level 3 domain spell [[Spiritual Weapon]] is replaced with [[Aid]].
*The level 9 domain spell Raise Dead is replaced with [[Greater Restoration]].
*The level 9 domain spell Raise Dead is replaced with [[Greater Restoration]].


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**It does not allow a character to cast spells through the illusory duplicate or move it on subsequent turns.
**It does not allow a character to cast spells through the illusory duplicate or move it on subsequent turns.
**The duplicate provides advantage to attack rolls of all allies if both the ally and the target are within 10 ft of the duplicate, as opposed to only the Cleric getting this benefit.
**The duplicate provides advantage to attack rolls of all allies if both the ally and the target are within 10 ft of the duplicate, as opposed to only the Cleric getting this benefit.
*The level 3 Domain Spells Blink and Dispel Magic are replaced with [[Bestow Curse]] and [[Fear]].
*The level 3 Domain Spells [[Blink]] and Dispel Magic are replaced with [[Bestow Curse]] and [[Fear]].
*The level 8 domain spell Modify Memory is replaced with [[Seeming]].
*The level 8 domain spell Modify Memory is replaced with [[Seeming]].


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**As opposed to always doing the damage type of the weapon associated with the attack roll.
**As opposed to always doing the damage type of the weapon associated with the attack roll.
**This is a possible bug, rather than an intended feature.
**This is a possible bug, rather than an intended feature.
*Unlike all the other Cleric subclasses, there are no changes to the domain spells.


=={{Class|Druid}}==
=={{Class|Druid}}==