Mind Flayer Colony: Difference between revisions

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Interacting with the brine pool near Mizora ({{Ability check|Perception|16}}) yields a [[Mind Flayer Parasite Specimen]].
Interacting with the brine pool near Mizora ({{Ability check|Perception|16}}) yields a [[Mind Flayer Parasite Specimen]].
=== Barracks ===
=== Barracks ===
In the north-eastern corner of the colony are the barracks, where the party will meet [[Kressa Bonedaughter]] and her Skull Lashers. Kressa will recognise [[The Dark Urge]], and can recount some of their history while under her care in the colony. After some dialogue, battle commences with Kressa and her crew. The player may fight them or convince them to stand down with a successful {{Ability check|Deception|21}}. If friendly, Kressa can be persuaded ({{Ability check|Persuasion|18}}) to grant her blessing, {{Condition inline|Myrkul's Gift}}, to each party member that speaks to her.  
In the north-eastern corner of the colony are the barracks, where the party will meet [[Kressa Bonedaughter]] and her Skull Lashers. After brief dialogue, you may fight Kressa or convince her to stand down with a successful {{Ability check|Deception|21}}. If friendly, Kressa can be persuaded ({{Ability check|Persuasion|18}}) to grant her blessing, {{Condition inline|Myrkul's Gift}}, to each party member that speaks to her.  


There are also several notes in the area that can shed light on The Dark Urge.
{{SpoilerDurge|Kressa will recognise [[The Dark Urge]], if present and undisguised, and recall the time spent under her ''care'' in the colony. This conversation inevitably leads to combat.}}
 
In the chambers are also several notes in the area that can shed light on The Dark Urge.


== Advance to Ketheric Thorm ==
== Advance to Ketheric Thorm ==