Death Shepherd: Difference between revisions

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(Adding Reach from Beyond to the abilities list)
(infobox)
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| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{CharacterInfo
{{Infobox character
|title = Death Shepherd
 
|name = Death Shepherd
| name = Death Shepherd
|image=[[File:Death Shepherd Model.png|350px]]
| image = Death Shepherd Model.png
|STR=14
| race = [[Skeleton]]
|DEX=12
| level = 6
|CON=14
 
|INT=10
| modules =
|WIS=14
{{Infobox statistics
|CHA=5
| child = yes
|level=6
| size = Medium
|race=Skeleton
| type = [[Undead]]
|type=Undead
| hit_points = 42
|HP=42; 54{{Tactician}}
| hit_points_tactician = 54
|AC=16
| armour_class = 16
|speed=9m / 30ft
| movement_speed_meters = 9
|size=Large
| movement_speed_feet = 30
|weight=80kg
| weight_kg = 80
|proficiency=3
| weight_lb = 160
|initiative=+1
| hiddenlevel = 6
|subclass =  
| str = 14
|location = [[Rosymorn Monastery]] <br> [[Moonrise Towers Prison]] <br> [[Mind Flayer Colony]]
| dex = 12
|allies =[[Undead]]
| con = 14
|piercing = Double
| int = 10
|slashing = Double
| wis = 14
|bludgeoning = Double
| cha = 5
|poison = Immune
| resistant1 = Bludgeoning
|conditions={{CON|Undead Ward Aura}}{{CON|Necrotic Veil}}
| resistant2 = Piercing
|passive={{PAS|Opportunity Attack}}{{PAS|Silent (Passive Feature)|Silent}}|exp=50}}Death Shepherd is an Undead creature in Baldur's Gate 3.
| resistant3 = Slashing
| immune1 = Poison
 
| condition1_name = Undead Ward Aura
| condition1_description = Nearby allied undead are resistant to bludgeoning, slashing, and piercing damage.
| condition2_name = Necrotic Veil
| condition2_description = Gains 20 temporary hitpoints, immunity to turn undead, and resistance to all damage except radiant.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach. 
| feature2_name = Silent
| feature2_description = Cannot speak or cast spells with a verbal component.
}}
}}
 
Death Shepherd is an Undead creature in Baldur's Gate 3.


Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
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== Notes ==
== Notes ==
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.


==Gallery==
==Gallery==