Modding:Use Outfit Builder To Refit Outfits: Difference between revisions

Jump to navigation Jump to search
No edit summary
No edit summary
Line 15: Line 15:
Select your first mesh piece, click the green triangle for Object Data Properties, and then remove the shape keys, always starting with removing Basis first. Your mesh will transform!
Select your first mesh piece, click the green triangle for Object Data Properties, and then remove the shape keys, always starting with removing Basis first. Your mesh will transform!


Your mesh is now refitted, but will probably need re-weighted to account for being transformed.
Your mesh is now refitted, but will probably need re-weighted to account for being transformed. It may also need some slight manual reshaping to fix clipping issues.


=== Creating a Custom Shape Key ===
=== Creating a Custom Shape Key ===
[[Category:Armor modding]]
[[Category:Armor modding]]