Necromite: Difference between revisions

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(Remove up-to-date template. (automated edit))
(Fixed formatting issues)
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| armour_class = 11
| armour_class = 11
| hit_points = 18
| hit_points = 18
| hit_points_tactician = 23
| movement_speed_meters = 9
| movement_speed_meters = 9
| movement_speed_feet = 30
| movement_speed_feet = 30
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| condition1_description = Gained 10 temporary hit points. If hit with a melee attack, the attacker takes {{DamageText|10|Cold}}.  
| condition1_description = Gained 10 temporary hit points. If hit with a melee attack, the attacker takes {{DamageText|10|Cold}}.  
| modules =  
| modules =  
}}
{{Infobox statistics
{{Infobox statistics
| child = yes
| mode = Skeletal Involucre
| name = Skeletal Involucre
| name = Skeletal Involucre
| initiative=   
| initiative =   
| proficiency_bonus=
| proficiency_bonus =
| hit_points = 14
| hit_points = 14
| weight_kg = 90
| weight_kg = 90
| weight_lb =  
| weight_lb = 180
| resistant1 = Piercing
| resistant1 = Piercing
| resistant2 = Cold
| resistant2 = Cold
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| condition1_name = Incubating
| condition1_name = Incubating
| condition1_description = Skeletal involucre will explode on its next turn, dealing 6~27 Necrotic damage and birthing a necromite.  
| condition1_description = Skeletal involucre will explode on its next turn, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.  
}}
}}
}}




'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found at [[Moonrise Towers]] and the [[Mind Flayer Colony]].  
'''Necromites''' are an [[undead]] creature in Baldur's Gate 3. They are found in [[Moonrise Towers]] and the [[Mind Flayer Colony]].  


== About ==
== About ==
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info tab to the right), which are made with the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.
Necromites are skeletal servants and creatures of [[Myrkul]]. They can be birthed from a skeletal involucre (see info table to the lower right), created by the spell {{SAI|Incubate Death}}. The involucre will incubate for one turn then explode, dealing {{DamageText|3d8|Necrotic}} damage and birthing a necromite.


As skeletons, necromites are vulnerable to {{DamageType|Bludgeoning}} damage, but resistant to {{DamageType|Necrotic}} and immune to {{DamageType|Poison}}.
As skeletons, necromites are vulnerable to {{DamageType|Bludgeoning}} damage, but resistant to {{DamageType|Necrotic}} and immune to {{DamageType|Poison}}.