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If the player character tells Nesha that her name is on the serial killer's list, she will not believe them at first. To convince her, a {{Ability check|Persuasion|15}} is required. On a successful check, Nesha becomes frightened and runs away. This earns [[Approval]] from [[Jaheira]]. | If the player character tells Nesha that her name is on the serial killer's list, she will not believe them at first. To convince her, a {{Ability check|Persuasion|15}} is required. On a successful check, Nesha becomes frightened and runs away. This earns [[Approval]] from [[Jaheira]]. | ||
If the player character decides to become an Unholy Assassin by completing [[Impress the Murder Tribunal]], they may tell Nesha that they intend to kill her. This will turn Nesha and all nearby tavern personnel and clients temporarily hostile, except several [[Tipplesome Patron]]s inside the tavern and its owner [[Captain Grisly]]. Those NPCs will remain neutral unless attacked. | If the player character decides to become an Unholy Assassin by completing [[Impress the Murder Tribunal]], they may tell Nesha that they intend to kill her. This will turn Nesha and all nearby tavern personnel and clients temporarily hostile, except several [[Tipplesome Patron]]s inside the tavern and its owner [[Captain Grisly]]. Those NPCs will remain neutral unless attacked. Then they will become hostile. This makes [[Auntie Ethel]] throw off her disguise as Captain Grisly and immediately triggers the [[Save Vanra]] quest, bypassing all interactions within [[Help the Hag Survivors]] quest. | ||
Nesha Leesha can be looted for the quest item [[Nesha's Hand]], which can be used to gain access to the Murder Tribunal | Nesha Leesha can be looted for the quest item | ||
== Notable Loot == | |||
* [[Nesha's Hand]], which can be used to gain access to the Murder Tribunal | |||
* [[Potion of Speed]] | |||
* [[Potion of Invisibility]] | |||
== Quotes == | == Quotes == | ||
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==Notes== | ==Notes== | ||
* If Nesha was not warned, but still survived, she will stay at the tavern terrace until the party's next Long Rest {{verify}}. If spoken to, she will issue a meaningless phrase, like most common Baldurian NPCs around the city. | * If Nesha was not warned, but still survived, she will stay at the tavern terrace until the party's next Long Rest {{verify}}. If spoken to, she will issue a meaningless phrase, like most common Baldurian NPCs around the city. | ||
[[Category: Humans]] | [[Category: Humans]] | ||
{{NavBaldursGate}} | {{NavBaldursGate}} |