Wildheart: Difference between revisions

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! scope="row" |[[Bear Heart]]
! scope="row" |[[Bear Heart]]
|While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage.
|While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have [[Resistance]] to [[Damage Types|all damage]] except psychic damage.
|{{SAI|Rage: Bear Heart|w=40}}<br>
|{{SAI|Rage: Bear Heart|w=40}}<br>
{{SAI|Unrelenting Ferocity|w=40}}
{{SAI|Unrelenting Ferocity|w=40}}
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! scope="row" |[[Eagle Heart]]
! scope="row" |[[Eagle Heart]]
|While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.
|While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use {{SAI|Dash}} as a bonus action.
|{{SAI|Rage: Eagle Heart|w=40}}<br>
|{{SAI|Rage: Eagle Heart|w=40}}<br>
{{SAI|Diving Strike|w=40}}
{{SAI|Diving Strike|w=40}}
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! scope="row" |[[Wolf Heart]]
! scope="row" |[[Wolf Heart]]
|While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you.
|While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have {{Advantage}} on melee {{Attack Roll}}s against enemies within <code>2m / 7ft</code> of you.
|{{SAI|Rage: Wolf Heart|w=40}}<br>
|{{SAI|Rage: Wolf Heart|w=40}}<br>
{{SAI|Inciting Howl|w=40}}
{{SAI|Inciting Howl|w=40}}
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! scope="row"|{{Pass|Aspect of the Beast: Bear|Bear|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Bear|Bear|w=40}}
|Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|Your carrying capacity is doubled, and you have {{Advantage}} on {{Ability Check|Strength}}s.
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! scope="row"|{{Pass|Aspect of the Beast: Chimpanzee|Chimpanzee|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Chimpanzee|Chimpanzee|w=40}}
|You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
|You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] {{Cond|Blinded|Blinds}} targets.
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! scope="row"|{{Pass|Aspect of the Beast: Crocodile|Crocodile|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Crocodile|Crocodile|w=40}}
|Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|Your movement speed increases by <code>3 m / 10 ft</code> while standing in water-based surfaces. On slippery surfaces, you also have {{Advantage}} on {{Saving Throw}}s against being [[prone|knocked prone]].
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! scope="row"|{{Pass|Aspect of the Beast: Eagle|Eagle|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Eagle|Eagle|w=40}}
|You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|You [[Darkvision (Passive Feature)|see in the dark]] up to <code>12m / 40 ft</code>, and gain {{Advantage}} on {{Ability Check|Perception}}s.
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! scope="row"|{{Pass|Aspect of the Beast: Elk|Elk|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Elk|Elk|w=40}}
|Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|Grant yourself and nearby allies (18 m / 60 ft) <code>+1.5 m / +5 ft</code> permanent [[movement speed]].
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! scope="row"|{{Pass|Aspect of the Beast: Honey Badger|Honey Badger|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Honey Badger|Honey Badger|w=40}}
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! scope="row"|{{Pass|Aspect of the Beast: Stallion|Stallion|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Stallion|Stallion|w=40}}
|[[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your barbarian level.
|{{SAI|Dash|Dashing}} grants you {{temp hp}} equal to twice your barbarian level.
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! scope="row"|{{Pass|Aspect of the Beast: Tiger|Tiger|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Tiger|Tiger|w=40}}
|You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
|You add an additional [[Strength]] modifier to {{Attack Roll}}s against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
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! scope="row"|{{Pass|Aspect of the Beast: Wolf|Wolf|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Wolf|Wolf|w=40}}
|You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your {{Ability Check|Strength}}s.
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! scope="row"|{{Pass|Aspect of the Beast: Wolverine|Wolverine|w=40}}
! scope="row"|{{Pass|Aspect of the Beast: Wolverine|Wolverine|w=40}}