Avery Sonshal: Difference between revisions

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* ''What else do you do for Gortash?'' (asked aloud).
* ''What else do you do for Gortash?'' (asked aloud).


Sonshal shall speak aloud some gibberish, while again giving the ''real'' answer telepathically - he clearly doesn't want his dealings with Gortash to be exposed. This line will allow to perform {{Ability check|Intimidation|15}} or {{Ability check|Deception|15}}, both concerning some 'last order from Gortash'. Avery will answer that his establihment keeps the schedule, and reveal that Gortash is somehow connected with the [[Gondians]].
Sonshal shall speak aloud some gibberish, while again giving the ''real'' answer telepathically - he clearly doesn't want his dealings with Gortash to be exposed. This line will allow to perform {{Ability check|Intimidation|15}} or {{Ability check|Deception|15}}, both concerning some 'last order from Gortash'. Avery will try to offer excuses, saying that his establihment keeps the schedule, and leaking a word by the way that Gortash is somehow connected with the [[Gondians]].


The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]].
The party has also an option to tell Avery the password wrested from [[Arfur Gregorio]] in [[Wyrm's Crossing]].
Hearing the password, Avery will let the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.  
Hearing the password, Avery will let the party proceed to the second floor of the workshop, but forewarn them not to wander further upstairs. Saying this, he acts in an overly theatrical way, which allows to suspect that 'Uncle Felogyr' is a totally imaginary person.  


The player can also simply ask Avery to trade. However, speaking with him again will have the password dialogue line still available.
The player can also simply ask Avery to trade. However, speaking with him again after trading will have the 'password' dialogue line still available.


Avery Sonshal can be pickpocketed. Apart from trading goods, this can loot [[Avery's Storage Key]], [[Avery's Basement Key]], [[Counting House Vault n°5 Key]], and a [[Soot-Stained Letter]].
Avery Sonshal can be pickpocketed. Apart from trading goods, the party may loot [[Avery's Storage Key]], [[Avery's Basement Key]], [[Counting House Vault n°5 Key]], and a [[Soot-Stained Letter]].
    
    
As the quest cannot be ultimately resolved in a peaceful way, Avery Sonshal will join the fight as soon as he notices any ill commotion, siding with the followers of [[Bane]]. He will run upstairs and attack the party along with other Felogyr's employees.}}
As the quest cannot be ultimately resolved in a peaceful way, Avery Sonshal will join the fight as soon as he notices any ill commotion, siding with the followers of [[Bane]] (who reside on the third floor of the building). He will run upstairs and attack the party along with other Felogyr's employees.}}


== Shop ==
== Shop ==