Umbral Tremor: Difference between revisions
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* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking. | * [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking. | ||
* One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Balthazar|Balthazar's]] outpost in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader]] before dissipating. | * One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Balthazar|Balthazar's]] outpost in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader (Undead)|Justiciar Crusader]] before dissipating. | ||
* Since the Tremors themselves do not award Exp for killing them, but the Justiciars they summon do, it might be worth to exhaust them instead of closing them prematurely. | * Since the Tremors themselves do not award Exp for killing them, but the Justiciars they summon do, it might be worth to exhaust them instead of closing them prematurely. | ||
[[Category:Environmental objects]] | [[Category:Environmental objects]] |