Baldur's Mouth Gazette: Difference between revisions

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* [[Stop the Presses]]<ref>{{SpoilerBox|act=3|unhide=1| Bying a newspaper from Lilly Beanbottom at the very beginning of the [[Act Three]] also triggers the [[Investigate the Murders]] quest, if the player hasn't started it yet by entering the [[Open Hand Temple]]
* [[Stop the Presses]]<ref>{{SpoilerBox|act=3|unhide=1| Bying a newspaper from Lilly Beanbottom at the very beginning of the [[Act Three]] also triggers the [[Investigate the Murders]] quest, if the player hasn't started it yet by entering the [[Open Hand Temple]]
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BalMouthGazette2.png|The very first issue available, one that triggers the quest</gallery>}}</ref>
BalMouthGazette2.png|The very first issue available to buy, one that triggers the quest</gallery>}}</ref>


== Involvement ==
== Involvement ==
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* [[Bronte]], [[Jarlath]], [[Delcan]] and [[Falael]] - gazette deliverers, all found in front of Baldur's Mouth building {{coords|75|-52}}
* [[Bronte]], [[Jarlath]], [[Delcan]] and [[Falael]] - gazette deliverers, all found in front of Baldur's Mouth building {{coords|75|-52}}


{{SpoilerBox|unhide=1|
{{SpoilerBox|
Several issues of Baldur's Mouth Gazette might be found pinned on the advertisement board in the [[Epilogue]], near the [[Chest of Grateful Words]]. They will fill the player in about some events that happened between the final battle of the plot and the Epilogue, mostly reflecting the player's decisions through the game. However, some may turn out to be rather strange, containing headings controversial to what former companions tell the player, or even cutting across one another.
Several issues of Baldur's Mouth Gazette might be found pinned on the advertisement board in the [[Epilogue]], near the [[Chest of Grateful Words]]. They will fill the player in about some events that happened between the final battle of the plot and the Epilogue, mostly reflecting the player's decisions through the game. However, some may turn out to be rather strange, containing headings controversial to what former companions tell the player, or even cutting across one another.
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