Gameplay mechanics: Difference between revisions

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| '''Ability Score Increase''' ||
| '''Ability Score Increase''' ||


Increase one [[Abilities Scores|Ability]] by 2, or two [[Abilities Scores|Abilities]] by 1.
Increase one [[Character Creation#Abilities Scores|Ability]] by 2, or two [[Character Creation#Abilities Scores|Abilities]] by 1.


You can't increase an Ability above 20 using this feature.
You can't increase an Ability above 20 using this feature.
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When attacked with a melee attack, use your reaction to increase your [[Armour Class]] by 2, potentially causing the attack to miss.
When attacked with a melee attack, use your reaction to increase your [[Armour Class]] by 2, potentially causing the attack to miss.


Prerequisite: you must be wielding a [[Finesse Weapon]] with which you are Proficient.
Prerequisite: you must be wielding a [[Finesse|Finesse Weapon]] with which you are Proficient.


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Gain a +1 bonus to [[Armour Class]] while wielding a melee weapon in each hand.
Gain a +1 bonus to [[Armour Class]] while wielding a melee weapon in each hand.


You can use two-weapon fighting even if your weapons aren't [[Light|light]].
You can use two-weapon fighting even if your weapons aren't [[Light Weapons|light]].


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| '''Magic Initiate: Cleric''' ||
| '''Magic Initiate: Cleric''' ||


Learn 2 Cantrips and a 1st-level Spell from the [[Cleric spell list]].
Learn 2 Cantrips and a 1st-level Spell from the [[Cleric#Cleric Spell List|Cleric spell list]].


You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Wisdom]].
You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Wisdom]].
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| '''Magic Initiate: Druid''' ||
| '''Magic Initiate: Druid''' ||


Learn 2 Cantrips and a 1st-level Spell from the [[Druid spell list]].
Learn 2 Cantrips and a 1st-level Spell from the [[Druid#Druid Spell List|Druid spell list]].


You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Wisdom]].
You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Wisdom]].
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| '''Magic Initiate: Sorcerer''' ||
| '''Magic Initiate: Sorcerer''' ||


Learn 2 Cantrips and a 1st-level Spell from the [[Sorcerer spell list]].
Learn 2 Cantrips and a 1st-level Spell from the [[Sorcerer#Sorcerer Spell List|Sorcerer spell list]].


You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Charisma]].
You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Charisma]].
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| '''Magic Initiate: Warlock''' ||
| '''Magic Initiate: Warlock''' ||


Learn 2 Cantrips and a 1st-level Spell from the [[Warlock spell list]].
Learn 2 Cantrips and a 1st-level Spell from the [[Warlock#Warlock Spell List|Warlock spell list]].


You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Charisma]].
You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Charisma]].
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| '''Magic Initiate: Wizard''' ||
| '''Magic Initiate: Wizard''' ||


Learn 2 Cantrips and a 1st-level Spell from the [[Wizard spell list]].
Learn 2 Cantrips and a 1st-level Spell from the [[Warlock#Warlock Spell List|Wizard spell list]].


You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Intelligence]].
You can cast the 1st-level Spell once per Long Rest. Your Spellcasting Modifier for all three spells is [[Intelligence]].
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| '''Martial Adept''' ||
| '''Martial Adept''' ||


Learn two maneuvers from the Battle Master archetype and receive 1 (additional) Superiority Die to fuel them.
Learn two [[Battle Master#Level 3|maneuvers]] from the [[Battle Master]] archetype and receive 1 (additional) Superiority Die to fuel them.


You regain expended Superiority Dice after a Short or Long Rest.
You regain expended Superiority Dice after a Short or Long Rest.
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Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20.
Increase your [[Strength]] or [[Dexterity]] by 1, to a maximum of 20.


Gain Proficiency with four [[Equipment#Weapons|weapons]] of your choice.
Gain [[Proficiency]] with four [[Equipment#Weapons|weapons]] of your choice.


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