Template:Action page: Difference between revisions

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<pre>
<pre>
{{User:MetalPlateMage/ActionTemplate
{{User:MetalPlateMage/ActionTemplate
| type =
| summary =
| description =
| description =
| image =
| image =
| summary =
| cost =
| cost =
| concentration =
| concentration =
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| recharge =
| recharge =
| duration =
| duration =
| save =
| range =
| range =
| range m =
| range ft =
| aoe =
| aoe =
| save =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =  
| additional =  
| additional =  
| higherlevels =
| higherlevels =
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! Description  
! Description  
! Usage  
! Usage  
|-
| {{C|type}}
| Type of page. This is used for categorization. Current types:
* action: General action that isn't a class action
* passive: Passive skill
* classaction: Class Action skill
* classbonusaction: Class Action skill that is a bonus action
* classreaction: Class Action skill that is a reaction
| <code>type = classaction</code>
|-
| {{C|summary}}
| The summary of the action. This will be used as the wiki's description as well as the SEO text.
| <code>summary = Lorem Ipsum</code>
|-
|-
| {{C|description}}
| {{C|description}}
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| The image that will be used in the page's SEO and be the page's main image.<br/>IF THIS IS LEFT EMPTY, [[File:NoImage Icon.webp|x40px]] WILL BE USED INSTEAD!
| The image that will be used in the page's SEO and be the page's main image.<br/>IF THIS IS LEFT EMPTY, [[File:NoImage Icon.webp|x40px]] WILL BE USED INSTEAD!
| <code>image = Wiki_Link_To_Image_Here</code>
| <code>image = Wiki_Link_To_Image_Here</code>
|-
| {{C|summary}}
| The summary of the action. This will be used as the wiki's description as well as the SEO text.
| <code>summary = Lorem Ipsum</code>
|-
| {{C|damage}}
| The damage of the action.
* amount: amount in number or die like 1d8
* amounttext: if your amount is text instead of a number or die you need to do this instead
* type: damage type, i.e. Healing
|-
| {{C|damage2}}
| The secondary damage of the action. Will be output as damage + damage2. Same params as damage.
|-
|-
| {{C|cost}}  
| {{C|cost}}  
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| <code>concentration = This action is a concentration!</code>
| <code>concentration = This action is a concentration!</code>
<code>concentration=</code>
<code>concentration=</code>
|-
| {{C|damage}}
| The damage of the action.
* amount: amount in number or die like 1d8
* amounttext: if your amount is text instead of a number or die you need to do this instead
* type: damage type, i.e. Healing
|-
| {{C|damage2}}
| The secondary damage of the action. Will be output as damage + damage2. Same params as damage.
|-
| {{C|recharge}}
| If this skill recharges at a certain point
| <code>recharge = Until Long Rest</code>
|-
| {{C|duration}}
| Duration in turns
|-
| {{C|save}}
| Stat used for saving
|-
| {{C|range}} {{C|range m}} {{C|range ft}}
| range of the skill. Either m+ft or range are required, but not both at the same time. See SpellPage.
|
|-
| {{C|aoe}} {{C|aoe m}} {{C|aoe ft}}
| AOE. All are required. aoe is the shape, m meters, ft feet.
|
|-
| {{C|condition}} {{C|condition duration}} {{C|condition save}}
| includes CONDITION (Condition). Duration is how many turns it lasts. Save is the stat for it.
|
|-
|-
| {{C|additional}}
| {{C|additional}}
| Any additional information that does not fit the template goes here!
| Any additional properties that are not covered by template go here
| <code>concentration = This action is a concentration!</code>
| <code>additional = { { Attack Roll } }</code>
<code>concentration=</code>
<code>additional=</code>
|-
| {{C|higherlevels}}
| If the skills changes at higher levels, put info about that here
|
|-
|-
| {{C|X learns at level X}}
| {{C|X learns at level X}}
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| <code>class learns at level 3 = Monk</code>
| <code>class learns at level 3 = Monk</code>
<code>race learns at level 5 = Wood Elf</code>
<code>race learns at level 5 = Wood Elf</code>
|-
| {{C|notes}}
| Any notes about the skill. This goes in its own bottom section.
|
|}
|}


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| summary = fly you fools
| summary = fly you fools
| cost = ki:2, action
| cost = ki:2, action
| damage = amount: 1d4+1, type:Bludgeoning
| damage = amounttext: 1d4+1, type:Bludgeoning
| damage2 = amount: 1d6, type: Fire
| damage2 = amount: 1d6, type: Fire
| recharge = Long Rest
| recharge = Long Rest
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}}
}}
| higherlevels = go far
| higherlevels = go far
| notes = bar
| notes = * bar
| class learns at level 3 = Monk
| class learns at level 3 = Monk
| race learns at level 5 = Wood Elf
| race learns at level 5 = Wood Elf
}}
}}</pre>
</pre>
{{User:MetalPlateMage/ActionTemplate
{{User:MetalPlateMage/ActionTemplate
| description = abc
| description = abc
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| class learns at level 3 = Monk
| class learns at level 3 = Monk
| race learns at level 5 = Wood Elf
| race learns at level 5 = Wood Elf
}}
{{User:MetalPlateMage/ActionTemplate
| description = Call upon your Oath to let nature heal all nearby allies. Allies immediately gain <code>Proficiency Bonus + Paladin Level + Charisma Modifier <span style="color:#33cccc">hit points</span></code>, and will regain the same amount at the start of your next turn.
| image = Healing Radiance Icon.png
| summary = '''Healing Radiance''' is a Bonus Action available to [[Paladin]]s who have taken the [[Oath of the Ancients]]. This ability allows these Paladins to channel their oath to heal allies in an area.
| cost = chaoat:1, bonus
| concentration =
| damage = amounttext:Proficiency Bonus + Paladin Level + Charisma Modifier, type:Healing
| damage2 =
| recharge =
| duration = Until Long Rest
| condition = Holy Rebuke
| condition duration = 2
| range = self
| aoe = sphere
| aoe m = 3
| aoe ft = 10
| save =
| additional = Restores an additional {{DamageText|Proficiency Bonus + Paladin Level + Charisma Modifier|Healing}} at the beginning of your next turn
| higherlevels =
| class learns at level 2 = Life Domain
| notes =
}}
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
| image = Divine Health Icon.png
| summary = '''Divine Health''' is a Class Feature of [[Paladin]]s that makes them immune to [[disease]].
| description = The divine magic flowing within you prevents disease from affecting you.
| cost =
| concentration =
| damage =
| damage2 =
| recharge =
| duration =
| range =
| aoe =
| aoe m =
| aoe ft =
| save =
| condition =
| additional =
| higherlevels =
| class learns at level 3 = Paladin
| notes =
}}
}}
</noinclude>
</noinclude>