Template:Weapon page: Difference between revisions

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|The '''{{PAGENAME}}''' is a [[Weapons|{{{category}}}, {{{handedness}}}, {{{melee or ranged}}} weapon]] of the [[{{{type}}}]] type{{#switch:{{{handedness}}}|versatile = that can be wielded with one hand, or both hands for extra damage|}}. {{#if:{{{ammunition|}}}|It requires ammunition to fire at enemies. ''(Note: This limitation is not yet implemented as of Early Access Patch 9.)''}} {{#if:{{{finesse|}}}|As a [[finesse]] weapon, it can benefit from the wielder's Dexterity and not just their Strength.}} {{#if:{{{heavy|}}}|It's a [[heavy]] weapon, which makes it difficult for small creatures to use effectively.}} {{#if:{{{light|}}}|It's a [[light]] weapon that anyone can dual-wield without special training.}} {{#if:{{{loading|}}}|It needs to be [[Loading|loaded]] before firing, which makes it unable to fire multiple times in a single turn of combat. ''(Note: This limitation is not yet implemented as of Early Access Patch 9.)''}} {{#if:{{{reach|}}}|It gives the user [[extra reach]] in melee combat.}} {{#if:{{{thrown|}}}|Its design lends itself well to be [[thrown]] at enemies as a projectile.}} {{#if:{{{can't dual wield|}}}|It's too cumbersome to be dual-wielded, even by characters with special training in dual-wielding.}}
|The {{#if:{{{enchantment|}}}||common}} '''{{PAGENAME}}''' is {{#switch:{{{enchantment|}}}|+1 = a lightly magically enchanted|+2 = a moderately magically enchanted|+3 = a highly magically enchanted|the mundane, nonmagical}} variant of the [[{{{type}}}]] family of weapons.  It is a [[Weapons|{{{category}}} {{{melee or ranged}}} weapon]] {{#switch:{{{handedness}}}|one-handed = wielded in one hand|versatile = that can be wielded in one hand, or with both hands for extra damage|two-handed = that's wielded with both hands}}. {{#if:{{{ammunition|}}}|It needs [[Ammunition (weapon property)|ammunition]] to shoot at enemies. ''(Note: This limitation is not yet implemented as of Early Access Patch 9.)''}} {{#if:{{{finesse|}}}|As a [[finesse]] weapon, it can benefit from the wielder's Dexterity and not just their Strength.}} {{#if:{{{heavy|}}}|It's a [[heavy]] weapon, which makes it difficult for small creatures to use effectively.}} {{#if:{{{light|}}}|It's a [[light]] weapon that anyone can dual-wield without special training.}} {{#if:{{{loading|}}}|It needs to be [[Loading|loaded]] before firing, which makes it unable to fire multiple times in a single turn of combat. ''(Note: This limitation is not yet implemented as of Early Access Patch 9.)''}} {{#if:{{{reach|}}}|It gives the user [[extra reach]] in melee combat.}} {{#if:{{{thrown|}}}|Its design lends itself well to be [[thrown]] at enemies as a projectile.}} {{#if:{{{can't dual wield|}}}|It's too cumbersome to be dual-wielded, even by characters with special training in dual-wielding.}}
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