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Shatter: Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Generate a painfully intense ringing noise that deals <span style="color:#9966cc">3d8 Thunder damage</span> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Generate a painfully intense ringing noise that deals <span style="color:#9966cc">3d8 Thunder damage</span> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage."''</div> | ||
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div> | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div> | ||
---- | ---- | ||
| Damage = <span style="color:#9966cc">3d8</span> | | Damage = <span style="color:#9966cc">3d8</span> | ||
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Generate a painfully intense ringing noise that deals <code><span style="color:#9966cc">3d8 Thunder damage</span></code> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage. | Generate a painfully intense ringing noise that deals <code><span style="color:#9966cc">3d8 Thunder damage</span></code> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage. | ||
==Properties== | ==Properties== | ||
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}} | {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}} | ||
''Available to level 3 [[Bard]], [[Sorcerer]], [[Warlock]] and [[Wizard]].'' | ''Available to level 3 [[Bard]], [[Sorcerer]], [[Warlock]] and [[Wizard]].'' |
Revision as of 03:08, 11 February 2023
Shatter is a Level 2 Evocation Spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their saving throw at Disadvantage.
Description
Generate a painfully intense ringing noise that deals 3d8 Thunder damage
to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage.
Properties
Available to level 3 Bard, Sorcerer, Warlock and Wizard.
- Damage: 3 ~ 24 Thunder
- Range:
18m / 60ft
- Area of Effect:
3m / 10ft (Radius)
- Saving Throw:
Constitution
At Higher Levels
When the spell is cast using a 3rd level slot or higher, damage increases by 1d8 Thunder
for each spell slot level above 2nd.