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Shatter

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For the equivalent Way of the Four Elements Monk spell, see Gong of the SummitGong of the Summit.
Shatter is a level 2 evocation spell. It allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is especially potent against inorganic targets, which must make their Saving Throw at Disadvantage.

Description

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have DisadvantageDisadvantage on their Saving throwSaving throw.

Properties

Cost
Action + Level 2 Spell Slot
Damage: 3~24
3d8ThunderThunder
Details
CON SaveCON Save (On Save: Targets still take half damage.)
Range: 18 m / 60 ft Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius) AoE: 3 m / 10 ft (Radius)

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8ThunderThunder damage for each spell slot level above 2nd.

Technical details

How to learn

Classes:

Granted by items:

Other ways to learn:

Notes

  • Shatter has the same incantation as ThunderwaveThunderwave: Dētonō, which is Latin for "To expend one's thunder" or "To roar out".[1]

Visuals

References[edit | edit source]

  1. Oxford Latin Dictionary, 2nd Edition (2012)

External links[edit | edit source]